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/*
*********************************************************************************************************
* uC/GUI
* Universal graphic software for embedded applications
*
* (c) Copyright 2002, Micrium Inc., Weston, FL
* (c) Copyright 2002, SEGGER Microcontroller Systeme GmbH
*
* C/GUI is protected by international copyright laws. Knowledge of the
* source code may not be used to write a similar product. This file may
* only be used in accordance with a license and should not be redistributed
* in any way. We appreciate your understanding and fairness.
*
----------------------------------------------------------------------
File : F32_ASCII.C
Purpose : ASCII character set, bold, high
Height : 13
---------------------------END-OF-HEADER------------------------------
*/
#include "GUI_Font.h"
/* Start of unicode area <Basic Latin> */
const unsigned char acFont32_ASCII_0020[ 32] = { /* code 0020 */
________,
________,
________,
________,
________,
________,
________,
________,
________,
________,
________,
________,
________,
________,
________,
________,
________,
________,
________,
________,
________,
________,
________,
________,
________,
________,
________,
________,
________,
________,
________,
________};
const unsigned char acFont32_ASCII_0021[ 32] = { /* code 0021 */
________,
________,
________,
________,
________,
________,
___XX___,
___XX___,
___XX___,
___XX___,
___XX___,
___XX___,
___XX___,
___XX___,
___XX___,
___XX___,
___XX___,
___XX___,
___XX___,
___XX___,
___XX___,
___XX___,
________,
________,
___XX___,
___XX___,
________,
________,
________,
________,
________,
________};
const unsigned char acFont32_ASCII_0022[ 64] = { /* code 0022 */
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
_XX___XX,________,
_XX___XX,________,
_XX___XX,________,
_XX___XX,________,
_XX___XX,________,
_XX___XX,________,
_XX___XX,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________};
const unsigned char acFont32_ASCII_0023[ 64] = { /* code 0023 */
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
_____XX_,___XX___,
_____XX_,___XX___,
____XXX_,__XX____,
____XX__,__XX____,
____XX__,__XX____,
____XX__,__XX____,
XXXXXXXX,XXXXXX__,
XXXXXXXX,XXXXXX__,
___XX___,_XX_____,
___XX___,_XX_____,
___XX___,_XX_____,
___XX___,_XX_____,
___XX___,_XX_____,
XXXXXXXX,XXXXXX__,
XXXXXXXX,XXXXXX__,
__XX____,XX______,
__XX____,XX______,
_XXX___X,XX______,
_XX____X,X_______,
_XX____X,X_______,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________};
const unsigned char acFont32_ASCII_0024[ 64] = { /* code 0024 */
________,________,
________,________,
________,________,
________,________,
________,________,
_______X,________,
____XXXX,XX______,
___XXXXX,XXXX____,
__XXX__X,__XXX___,
_XXX___X,___XXX__,
_XX____X,____XX__,
_XX____X,________,
_XX____X,________,
__XX___X,________,
__XXXXXX,________,
____XXXX,XXX_____,
______XX,XXXX____,
_______X,__XXX___,
_______X,___XXX__,
_______X,____XX__,
_XX____X,____XX__,
_XX____X,____XX__,
__XX___X,___XXX__,
__XXX__X,__XXX___,
___XXXXX,XXXX____,
_____XXX,XX______,
_______X,________,
_______X,________,
________,________,
________,________,
________,________,
________,________};
const unsigned char acFont32_ASCII_0025[ 96] = { /* code 0025 */
________,________,________,
________,________,________,
________,________,________,
________,________,________,
________,________,________,
________,________,________,
____XXXX,________,XX______,
___XXXXX,X______X,XX______,
__XXX__X,XX_____X,X_______,
__XX____,XX____XX,X_______,
__XX____,XX____XX,________,
__XX____,XX___XXX,________,
__XX____,XX___XX_,________,
__XXX__X,XX__XX__,________,
___XXXXX,X___XX__,________,
____XXXX,___XX___,________,
________,___XX___,XXXX____,
________,__XX___X,XXXXX___,
________,__XX__XX,X__XXX__,
________,_XX___XX,____XX__,
________,_XX___XX,____XX__,
________,XX____XX,____XX__,
________,XX____XX,____XX__,
_______X,X_____XX,X__XXX__,
_______X,X______X,XXXXX___,
______XX,________,XXXX____,
________,________,________,
________,________,________,
________,________,________,
________,________,________,
________,________,________,
________,________,________};
const unsigned char acFont32_ASCII_0026[ 96] = { /* code 0026 */
________,________,________,
________,________,________,
________,________,________,
________,________,________,
________,________,________,
________,________,________,
______XX,XXX_____,________,
____XXXX,XXXX____,________,
____XX__,__XXX___,________,
___XX___,___XX___,________,
___XX___,___XX___,________,
___XX___,___XX___,________,
____XX__,__XX____,________,
____XXX_,_XXX____,________,
_____XXX,XXX_____,________,
_____XXX,X_______,________,
___XXXXX,X_______,________,
__XXX___,XX____X_,________,
_XXX____,_XX__XXX,________,
_XX_____,_XXX_XX_,________,
_XX_____,__XXXXX_,________,
_XX_____,___XXX__,________,
_XXX____,___XXXX_,________,
__XXX___,_XXXXXXX,________,
___XXXXX,XXXX__XX,X_______,
____XXXX,XX____XX,________,
________,________,________,
________,________,________,
________,________,________,
________,________,________,
________,________,________,
________,________,________};
const unsigned char acFont32_ASCII_0027[ 32] = { /* code 0027 */
________,
________,
________,
________,
________,
________,
_XX_____,
_XX_____,
_XX_____,
_XX_____,
_XX_____,
_XX_____,
_XX_____,
________,
________,
________,
________,
________,
________,
________,
________,
________,
________,
________,
________,
________,
________,
________,
________,
________,
________,
________};
const unsigned char acFont32_ASCII_0028[ 64] = { /* code 0028 */
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
______XX,________,
_____XX_,________,
_____XX_,________,
____XX__,________,
____XX__,________,
___XX___,________,
___XX___,________,
___XX___,________,
__XX____,________,
__XX____,________,
__XX____,________,
__XX____,________,
__XX____,________,
__XX____,________,
__XX____,________,
__XX____,________,
__XX____,________,
___XX___,________,
___XX___,________,
___XX___,________,
____XX__,________,
____XX__,________,
_____XX_,________,
_____XX_,________,
______XX,________,
________,________};
const unsigned char acFont32_ASCII_0029[ 64] = { /* code 0029 */
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
_XX_____,________,
__XX____,________,
__XX____,________,
___XX___,________,
___XX___,________,
____XX__,________,
____XX__,________,
____XX__,________,
_____XX_,________,
_____XX_,________,
_____XX_,________,
_____XX_,________,
_____XX_,________,
_____XX_,________,
_____XX_,________,
_____XX_,________,
_____XX_,________,
____XX__,________,
____XX__,________,
____XX__,________,
___XX___,________,
___XX___,________,
__XX____,________,
__XX____,________,
_XX_____,________,
________,________};
const unsigned char acFont32_ASCII_002A[ 64] = { /* code 002A */
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
_____XX_,________,
_____XX_,________,
__X__XX_,_X______,
_XXXXXXX,XXX_____,
____XXXX,X_______,
____XXXX,________,
___XX__X,X_______,
___XX___,X_______,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________};
const unsigned char acFont32_ASCII_002B[ 64] = { /* code 002B */
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
______XX,________,
______XX,________,
______XX,________,
______XX,________,
______XX,________,
_XXXXXXX,XXXXX___,
_XXXXXXX,XXXXX___,
______XX,________,
______XX,________,
______XX,________,
______XX,________,
______XX,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________};
const unsigned char acFont32_ASCII_002C[ 32] = { /* code 002C */
________,
________,
________,
________,
________,
________,
________,
________,
________,
________,
________,
________,
________,
________,
________,
________,
________,
________,
________,
________,
________,
________,
________,
________,
__XX____,
__XX____,
___X____,
___X____,
__XX____,
__X_____,
________,
________};
const unsigned char acFont32_ASCII_002D[ 64] = { /* code 002D */
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
_XXXXXXX,________,
_XXXXXXX,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________};
const unsigned char acFont32_ASCII_002E[ 32] = { /* code 002E */
________,
________,
________,
________,
________,
________,
________,
________,
________,
________,
________,
________,
________,
________,
________,
________,
________,
________,
________,
________,
________,
________,
________,
________,
__XX____,
__XX____,
________,
________,
________,
________,
________,
________};
const unsigned char acFont32_ASCII_002F[ 32] = { /* code 002F */
________,
________,
________,
________,
________,
________,
______XX,
______XX,
_____XX_,
_____XX_,
_____XX_,
____XX__,
____XX__,
____XX__,
___XXX__,
___XX___,
___XX___,
___XX___,
__XX____,
__XX____,
__XX____,
_XX_____,
_XX_____,
_XX_____,
XXX_____,
XX______,
________,
________,
________,
________,
________,
________};
const unsigned char acFont32_ASCII_0030[ 64] = { /* code 0030 */
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
_____XXX,XX______,
___XXXXX,XXXX____,
__XXX___,__XXX___,
__XX____,___XX___,
__XX____,___XX___,
_XX_____,____XX__,
_XX_____,____XX__,
_XX_____,____XX__,
_XX_____,____XX__,
_XX_____,____XX__,
_XX_____,____XX__,
_XX_____,____XX__,
_XX_____,____XX__,
_XX_____,____XX__,
_XX_____,____XX__,
__XX____,___XX___,
__XX____,___XX___,
__XXX___,__XXX___,
___XXXXX,XXXX____,
_____XXX,XX______,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________};
const unsigned char acFont32_ASCII_0031[ 64] = { /* code 0031 */
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,XX______,
________,XX______,
_______X,XX______,
______XX,XX______,
____XXXX,XX______,
___XXXX_,XX______,
___XX___,XX______,
________,XX______,
________,XX______,
________,XX______,
________,XX______,
________,XX______,
________,XX______,
________,XX______,
________,XX______,
________,XX______,
________,XX______,
________,XX______,
________,XX______,
________,XX______,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________};
const unsigned char acFont32_ASCII_0032[ 64] = { /* code 0032 */
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
____XXXX,XX______,
___XXXXX,XXX_____,
__XXX___,_XXX____,
_XX_____,__XXX___,
_XX_____,___XX___,
________,___XX___,
________,___XX___,
________,___XX___,
________,__XX____,
________,__XX____,
________,_XX_____,
________,XX______,
_______X,X_______,
______XX,________,
_____XX_,________,
____XX__,________,
___XX___,________,
__XX____,________,
_XXXXXXX,XXXXX___,
_XXXXXXX,XXXXX___,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________};
const unsigned char acFont32_ASCII_0033[ 64] = { /* code 0033 */
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
____XXXX,XX______,
___XXXXX,XXX_____,
__XXX___,_XXX____,
_XXX____,___XX___,
_XX_____,___XX___,
________,___XX___,
________,___XX___,
________,_XXX____,
______XX,XXX_____,
______XX,XXXX____,
________,__XXX___,
________,___XXX__,
________,____XX__,
________,____XX__,
________,____XX__,
_XX_____,____XX__,
_XXX____,___XX___,
__XXX___,__XXX___,
___XXXXX,XXXX____,
_____XXX,XX______,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________};
const unsigned char acFont32_ASCII_0034[ 64] = { /* code 0034 */
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,__XX____,
________,_XXX____,
________,XXXX____,
________,XXXX____,
_______X,X_XX____,
______XX,__XX____,
_____XXX,__XX____,
_____XX_,__XX____,
____XX__,__XX____,
___XXX__,__XX____,
___XX___,__XX____,
__XX____,__XX____,
_XXX____,__XX____,
_XXXXXXX,XXXXXX__,
_XXXXXXX,XXXXXX__,
________,__XX____,
________,__XX____,
________,__XX____,
________,__XX____,
________,__XX____,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________};
const unsigned char acFont32_ASCII_0035[ 64] = { /* code 0035 */
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
___XXXXX,XXXXX___,
___XXXXX,XXXXX___,
__XXX___,________,
__XX____,________,
__XX____,________,
__XX____,________,
__X__XXX,XX______,
_XXXXXXX,XXXX____,
_XXXX___,__XXX___,
_XX_____,___XX___,
________,____XX__,
________,____XX__,
________,____XX__,
________,____XX__,
________,____XX__,
_XX_____,____XX__,
_XXX____,___XX___,
__XXX___,__XXX___,
___XXXXX,XXXX____,
____XXXX,XX______,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________};
const unsigned char acFont32_ASCII_0036[ 64] = { /* code 0036 */
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
______XX,XXX_____,
____XXXX,XXXX____,
___XXX__,__XXX___,
__XXX___,___XXX__,
__XX____,____XX__,
__XX____,________,
_XX_____,________,
_XX__XXX,XX______,
_XX_XXXX,XXXX____,
_XXXX___,__XXX___,
_XXX____,___XX___,
_XX_____,____XX__,
_XX_____,____XX__,
_XX_____,____XX__,
_XX_____,____XX__,
__XX____,____XX__,
__XX____,___XX___,
___XX___,__XXX___,
____XXXX,XXXX____,
_____XXX,XX______,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________};
const unsigned char acFont32_ASCII_0037[ 64] = { /* code 0037 */
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
_XXXXXXX,XXXXX___,
_XXXXXXX,XXXXX___,
________,___X____,
________,__XX____,
________,_XX_____,
________,_X______,
________,XX______,
_______X,X_______,
_______X,X_______,
______XX,________,
______XX,________,
______XX,________,
_____XX_,________,
_____XX_,________,
_____XX_,________,
_____XX_,________,
____XX__,________,
____XX__,________,
____XX__,________,
____XX__,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________};
const unsigned char acFont32_ASCII_0038[ 64] = { /* code 0038 */
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
_____XXX,XX______,
___XXXXX,XXXX____,
___XX___,__XX____,
__XX____,___XX___,
__XX____,___XX___,
__XX____,___XX___,
__XX____,___XX___,
___XX___,__XX____,
____XXXX,XXX_____,
___XXXXX,XXXX____,
__XXX___,__XXX___,
__XX____,___XX___,
_XX_____,____XX__,
_XX_____,____XX__,
_XX_____,____XX__,
_XX_____,____XX__,
__XX____,___XX___,
__XXX___,__XXX___,
___XXXXX,XXXX____,
_____XXX,XX______,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________};
const unsigned char acFont32_ASCII_0039[ 64] = { /* code 0039 */
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
_____XXX,XX______,
___XXXXX,XXX_____,
__XXX___,__XX____,
__XX____,___XX___,
_XX_____,____X___,
_XX_____,____XX__,
_XX_____,____XX__,
_XX_____,____XX__,
_XX_____,____XX__,
__XX____,___XXX__,
__XXX___,__XXXX__,
___XXXXX,XXX_XX__,
_____XXX,X___XX__,
________,____XX__,
________,___XX___,
_XX_____,___XX___,
_XXX____,___XX___,
__XXX___,_XXX____,
___XXXXX,XXX_____,
____XXXX,X_______,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________};
const unsigned char acFont32_ASCII_003A[ 32] = { /* code 003A */
________,
________,
________,
________,
________,
________,
________,
________,
________,
________,
________,
___XX___,
___XX___,
________,
________,
________,
________,
________,
________,
________,
________,
________,
________,
________,
___XX___,
___XX___,
________,
________,
________,
________,
________,
________};
const unsigned char acFont32_ASCII_003B[ 32] = { /* code 003B */
________,
________,
________,
________,
________,
________,
________,
________,
________,
________,
________,
___XX___,
___XX___,
________,
________,
________,
________,
________,
________,
________,
________,
________,
________,
________,
___XX___,
___XX___,
____X___,
____X___,
___XX___,
___X____,
________,
________};
const unsigned char acFont32_ASCII_003C[ 64] = { /* code 003C */
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,_____X__,
________,___XXX__,
________,_XXXX___,
_______X,XXX_____,
_____XXX,________,
___XXX__,________,
__XX____,________,
___XXX__,________,
_____XXX,________,
_______X,XXX_____,
________,_XXXX___,
________,___XXX__,
________,_____X__,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________};
const unsigned char acFont32_ASCII_003D[ 64] = { /* code 003D */
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
_XXXXXXX,XXXXXX__,
_XXXXXXX,XXXXXX__,
________,________,
________,________,
________,________,
________,________,
_XXXXXXX,XXXXXX__,
_XXXXXXX,XXXXXX__,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________};
const unsigned char acFont32_ASCII_003E[ 64] = { /* code 003E */
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
__X_____,________,
__XXX___,________,
___XXXX_,________,
_____XXX,X_______,
________,XXX_____,
________,__XXX___,
________,____XX__,
________,__XXX___,
________,XXX_____,
_____XXX,X_______,
___XXXX_,________,
__XXX___,________,
__X_____,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________};
const unsigned char acFont32_ASCII_003F[ 64] = { /* code 003F */
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
_____XXX,XX______,
___XXXXX,XXXX____,
__XXX___,__XXX___,
__XX____,___XXX__,
_XX_____,____XX__,
_XX_____,____XX__,
________,____XX__,
________,___XXX__,
________,___XX___,
________,__XX____,
________,_XX_____,
________,XX______,
_______X,XX______,
_______X,X_______,
_______X,X_______,
_______X,X_______,
________,________,
________,________,
_______X,X_______,
_______X,X_______,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________};
const unsigned char acFont32_ASCII_0040[128] = { /* code 0040 */
________,________,________,________,
________,________,________,________,
________,________,________,________,
________,________,________,________,
________,________,________,________,
________,________,________,________,
________,__XXXXXX,XX______,________,
________,XXXXXXXX,XXXX____,________,
______XX,XX______,_XXXX___,________,
_____XXX,________,___XXX__,________,
____XXX_,________,____XXX_,________,
___XXX__,__XXXX__,_XX__XXX,________,
___XX___,XXXXXXXX,_XX___XX,________,
__XX___X,XX____XX,XXX___XX,X_______,
__XX___X,X______X,XX_____X,X_______,
__XX__XX,________,XX_____X,X_______,
_XX___XX,________,XX_____X,X_______,
_XX__XX_,________,XX_____X,X_______,
_XX__XX_,________,XX_____X,X_______,
_XX__XX_,________,XX____XX,X_______,
_XX__XX_,_______X,X_____XX,________,
_XX__XX_,_______X,X____XXX,________,
_XX___XX,______XX,X____XX_,________,
_XXX__XX,X___XXXX,X__XXX__,________,
__XX___X,XXXXXX_X,XXXXX___,________,
__XXX___,XXXXX___,XXXX____,________,
___XX___,________,________,XX______,
___XXX__,________,_______X,X_______,
____XXXX,________,_____XXX,________,
_____XXX,XX______,___XXXX_,________,
_______X,XXXXXXXX,XXXXX___,________,
________,__XXXXXX,XXX_____,________};
const unsigned char acFont32_ASCII_0041[ 96] = { /* code 0041 */
________,________,________,
________,________,________,
________,________,________,
________,________,________,
________,________,________,
________,________,________,
_______X,XX______,________,
_______X,XX______,________,
______XX,_XX_____,________,
______XX,_XX_____,________,
_____XXX,_XXX____,________,
_____XX_,__XX____,________,
_____XX_,__XX____,________,
____XXX_,__XXX___,________,
____XX__,___XX___,________,
____XX__,___XX___,________,
___XX___,____XX__,________,
___XX___,____XX__,________,
___XXXXX,XXXXXX__,________,
__XXXXXX,XXXXXXX_,________,
__XX____,_____XX_,________,
_XXX____,_____XXX,________,
_XX_____,______XX,________,
_XX_____,______XX,________,
XX______,_______X,X_______,
XX______,_______X,X_______,
________,________,________,
________,________,________,
________,________,________,
________,________,________,
________,________,________,
________,________,________};
const unsigned char acFont32_ASCII_0042[ 96] = { /* code 0042 */
________,________,________,
________,________,________,
________,________,________,
________,________,________,
________,________,________,
________,________,________,
__XXXXXX,XXXXX___,________,
__XXXXXX,XXXXXX__,________,
__XX____,____XXX_,________,
__XX____,_____XXX,________,
__XX____,______XX,________,
__XX____,______XX,________,
__XX____,______XX,________,
__XX____,_____XXX,________,
__XX____,____XXX_,________,
__XXXXXX,XXXXXX__,________,
__XXXXXX,XXXXXXX_,________,
__XX____,_____XXX,________,
__XX____,______XX,X_______,
__XX____,_______X,X_______,
__XX____,_______X,X_______,
__XX____,_______X,X_______,
__XX____,______XX,X_______,
__XX____,_____XXX,________,
__XXXXXX,XXXXXXX_,________,
__XXXXXX,XXXXX___,________,
________,________,________,
________,________,________,
________,________,________,
________,________,________,
________,________,________,
________,________,________};
const unsigned char acFont32_ASCII_0043[ 96] = { /* code 0043 */
________,________,________,
________,________,________,
________,________,________,
________,________,________,
________,________,________,
________,________,________,
_______X,XXXXXX__,________,
_____XXX,XXXXXXXX,________,
____XXXX,______XX,X_______,
___XXX__,_______X,XX______,
__XXX___,________,XXX_____,
__XX____,________,_XX_____,
_XXX____,________,________,
_XX_____,________,________,
_XX_____,________,________,
_XX_____,________,________,
_XX_____,________,________,
_XX_____,________,________,
_XX_____,________,________,
__XX____,________,_XX_____,
__XX____,________,XXX_____,
__XXX___,________,XX______,
___XXX__,_______X,XX______,
____XXX_,_____XXX,X_______,
_____XXX,XXXXXXXX,________,
_______X,XXXXXX__,________,
________,________,________,
________,________,________,
________,________,________,
________,________,________,
________,________,________,
________,________,________};
const unsigned char acFont32_ASCII_0044[ 96] = { /* code 0044 */
________,________,________,
________,________,________,
________,________,________,
________,________,________,
________,________,________,
________,________,________,
__XXXXXX,XXXXXX__,________,
__XXXXXX,XXXXXXX_,________,
__XX____,_____XXX,X_______,
__XX____,_______X,X_______,
__XX____,________,XX______,
__XX____,________,XX______,
__XX____,________,_XX_____,
__XX____,________,_XX_____,
__XX____,________,_XX_____,
__XX____,________,_XX_____,
__XX____,________,_XX_____,
__XX____,________,_XX_____,
__XX____,________,_XX_____,
__XX____,________,_XX_____,
__XX____,________,XX______,
__XX____,________,XX______,
__XX____,_______X,X_______,
__XX____,_____XXX,X_______,
__XXXXXX,XXXXXXX_,________,
__XXXXXX,XXXXX___,________,
________,________,________,
________,________,________,
________,________,________,
________,________,________,
________,________,________,
________,________,________};
const unsigned char acFont32_ASCII_0045[ 96] = { /* code 0045 */
________,________,________,
________,________,________,
________,________,________,
________,________,________,
________,________,________,
________,________,________,
__XXXXXX,XXXXXXXX,X_______,
__XXXXXX,XXXXXXXX,X_______,
__XX____,________,________,
__XX____,________,________,
__XX____,________,________,
__XX____,________,________,
__XX____,________,________,
__XX____,________,________,
__XX____,________,________,
__XXXXXX,XXXXXXXX,________,
__XXXXXX,XXXXXXXX,________,
__XX____,________,________,
__XX____,________,________,
__XX____,________,________,
__XX____,________,________,
__XX____,________,________,
__XX____,________,________,
__XX____,________,________,
__XXXXXX,XXXXXXXX,X_______,
__XXXXXX,XXXXXXXX,X_______,
________,________,________,
________,________,________,
________,________,________,
________,________,________,
________,________,________,
________,________,________};
const unsigned char acFont32_ASCII_0046[ 96] = { /* code 0046 */
________,________,________,
________,________,________,
________,________,________,
________,________,________,
________,________,________,
________,________,________,
__XXXXXX,XXXXXXXX,________,
__XXXXXX,XXXXXXXX,________,
__XX____,________,________,
__XX____,________,________,
__XX____,________,________,
__XX____,________,________,
__XX____,________,________,
__XX____,________,________,
__XX____,________,________,
__XXXXXX,XXXXXX__,________,
__XXXXXX,XXXXXX__,________,
__XX____,________,________,
__XX____,________,________,
__XX____,________,________,
__XX____,________,________,
__XX____,________,________,
__XX____,________,________,
__XX____,________,________,
__XX____,________,________,
__XX____,________,________,
________,________,________,
________,________,________,
________,________,________,
________,________,________,
________,________,________,
________,________,________};
const unsigned char acFont32_ASCII_0047[ 96] = { /* code 0047 */
________,________,________,
________,________,________,
________,________,________,
________,________,________,
________,________,________,
________,________,________,
_______X,XXXXXX__,________,
_____XXX,XXXXXXXX,________,
____XXXX,______XX,X_______,
___XXX__,_______X,XX______,
__XXX___,________,XX______,
__XX____,________,_XX_____,
__XX____,________,________,
_XX_____,________,________,
_XX_____,________,________,
_XX_____,________,________,
_XX_____,___XXXXX,XXX_____,
_XX_____,___XXXXX,XXX_____,
_XX_____,________,_XX_____,
_XXX____,________,_XX_____,
__XX____,________,_XX_____,
__XXX___,________,_XX_____,
___XXX__,________,XXX_____,
____XXXX,______XX,XX______,
_____XXX,XXXXXXXX,X_______,
_______X,XXXXXX__,________,
________,________,________,
________,________,________,
________,________,________,
________,________,________,
________,________,________,
________,________,________};
const unsigned char acFont32_ASCII_0048[ 96] = { /* code 0048 */
________,________,________,
________,________,________,
________,________,________,
________,________,________,
________,________,________,
________,________,________,
__XX____,_______X,X_______,
__XX____,_______X,X_______,
__XX____,_______X,X_______,
__XX____,_______X,X_______,
__XX____,_______X,X_______,
__XX____,_______X,X_______,
__XX____,_______X,X_______,
__XX____,_______X,X_______,
__XX____,_______X,X_______,
__XXXXXX,XXXXXXXX,X_______,
__XXXXXX,XXXXXXXX,X_______,
__XX____,_______X,X_______,
__XX____,_______X,X_______,
__XX____,_______X,X_______,
__XX____,_______X,X_______,
__XX____,_______X,X_______,
__XX____,_______X,X_______,
__XX____,_______X,X_______,
__XX____,_______X,X_______,
__XX____,_______X,X_______,
________,________,________,
________,________,________,
________,________,________,
________,________,________,
________,________,________,
________,________,________};
const unsigned char acFont32_ASCII_0049[ 32] = { /* code 0049 */
________,
________,
________,
________,
________,
________,
___XX___,
___XX___,
___XX___,
___XX___,
___XX___,
___XX___,
___XX___,
___XX___,
___XX___,
___XX___,
___XX___,
___XX___,
___XX___,
___XX___,
___XX___,
___XX___,
___XX___,
___XX___,
___XX___,
___XX___,
________,
________,
________,
________,
________,
________};
const unsigned char acFont32_ASCII_004A[ 64] = { /* code 004A */
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,_XX_____,
________,_XX_____,
________,_XX_____,
________,_XX_____,
________,_XX_____,
________,_XX_____,
________,_XX_____,
________,_XX_____,
________,_XX_____,
________,_XX_____,
________,_XX_____,
________,_XX_____,
________,_XX_____,
________,_XX_____,
_XX_____,_XX_____,
_XX_____,_XX_____,
_XX_____,_XX_____,
__XX____,XX______,
__XXXXXX,XX______,
___XXXXX,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________};
const unsigned char acFont32_ASCII_004B[ 96] = { /* code 004B */
________,________,________,
________,________,________,
________,________,________,
________,________,________,
________,________,________,
________,________,________,
__XX____,______XX,X_______,
__XX____,_____XXX,________,
__XX____,____XXX_,________,
__XX____,___XXX__,________,
__XX____,__XXX___,________,
__XX____,_XXX____,________,
__XX____,XXX_____,________,
__XX___X,XX______,________,
__XX__XX,XX______,________,
__XX_XXX,XX______,________,
__XXXXX_,XXX_____,________,
__XXXX__,_XXX____,________,
__XXX___,_XXX____,________,
__XX____,__XXX___,________,
__XX____,___XXX__,________,
__XX____,____XXX_,________,
__XX____,_____XX_,________,
__XX____,_____XXX,________,
__XX____,______XX,X_______,
__XX____,_______X,XX______,
________,________,________,
________,________,________,
________,________,________,
________,________,________,
________,________,________,
________,________,________};
const unsigned char acFont32_ASCII_004C[ 64] = { /* code 004C */
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
__XX____,________,
__XX____,________,
__XX____,________,
__XX____,________,
__XX____,________,
__XX____,________,
__XX____,________,
__XX____,________,
__XX____,________,
__XX____,________,
__XX____,________,
__XX____,________,
__XX____,________,
__XX____,________,
__XX____,________,
__XX____,________,
__XX____,________,
__XX____,________,
__XXXXXX,XXXXXX__,
__XXXXXX,XXXXXX__,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________};
const unsigned char acFont32_ASCII_004D[ 96] = { /* code 004D */
________,________,________,
________,________,________,
________,________,________,
________,________,________,
________,________,________,
________,________,________,
___XXX__,________,_XXX____,
___XXXX_,________,XXXX____,
___XXXX_,________,XXXX____,
___XXXX_,________,XXXX____,
___XX_XX,_______X,X_XX____,
___XX_XX,_______X,X_XX____,
___XX_XX,_______X,X_XX____,
___XX__X,X_____XX,__XX____,
___XX__X,X_____XX,__XX____,
___XX__X,X_____XX,__XX____,
___XX___,XX___XX_,__XX____,
___XX___,XX___XX_,__XX____,
___XX___,XX___XX_,__XX____,
___XX___,XXX_XXX_,__XX____,
___XX___,_XX_XX__,__XX____,
___XX___,_XX_XX__,__XX____,
___XX___,_XX_XX__,__XX____,
___XX___,__XXX___,__XX____,
___XX___,__XXX___,__XX____,
___XX___,__XXX___,__XX____,
________,________,________,
________,________,________,
________,________,________,
________,________,________,
________,________,________,
________,________,________};
const unsigned char acFont32_ASCII_004E[ 96] = { /* code 004E */
________,________,________,
________,________,________,
________,________,________,
________,________,________,
________,________,________,
________,________,________,
__XXX___,_______X,X_______,
__XXX___,_______X,X_______,
__XXXX__,_______X,X_______,
__XXXX__,_______X,X_______,
__XX_XX_,_______X,X_______,
__XX__XX,_______X,X_______,
__XX__XX,_______X,X_______,
__XX___X,X______X,X_______,
__XX____,XX_____X,X_______,
__XX____,XX_____X,X_______,
__XX____,_XX____X,X_______,
__XX____,_XX____X,X_______,
__XX____,__XX___X,X_______,
__XX____,___XX__X,X_______,
__XX____,___XX__X,X_______,
__XX____,____XX_X,X_______,
__XX____,_____XXX,X_______,
__XX____,_____XXX,X_______,
__XX____,______XX,X_______,
__XX____,______XX,X_______,
________,________,________,
________,________,________,
________,________,________,
________,________,________,
________,________,________,
________,________,________};
const unsigned char acFont32_ASCII_004F[ 96] = { /* code 004F */
________,________,________,
________,________,________,
________,________,________,
________,________,________,
________,________,________,
________,________,________,
_______X,XXXXXX__,________,
_____XXX,XXXXXXXX,________,
____XXXX,_____XXX,X_______,
___XXX__,_______X,XX______,
__XXX___,________,XXX_____,
__XX____,________,_XX_____,
_XXX____,________,_XXX____,
_XX_____,________,__XX____,
_XX_____,________,__XX____,
_XX_____,________,__XX____,
_XX_____,________,__XX____,
_XX_____,________,__XX____,
_XX_____,________,__XX____,
_XXX____,________,_XXX____,
__XX____,________,_XX_____,
__XXX___,________,XXX_____,
___XXX__,_______X,XX______,
____XXXX,_____XXX,X_______,
_____XXX,XXXXXXXX,________,
_______X,XXXXXX__,________,
________,________,________,
________,________,________,
________,________,________,
________,________,________,
________,________,________,
________,________,________};
const unsigned char acFont32_ASCII_0050[ 96] = { /* code 0050 */
________,________,________,
________,________,________,
________,________,________,
________,________,________,
________,________,________,
________,________,________,
__XXXXXX,XXXXX___,________,
__XXXXXX,XXXXXX__,________,
__XX____,____XXX_,________,
__XX____,_____XXX,________,
__XX____,______XX,________,
__XX____,______XX,________,
__XX____,______XX,________,
__XX____,______XX,________,
__XX____,_____XXX,________,
__XX____,____XXX_,________,
__XXXXXX,XXXXXX__,________,
__XXXXXX,XXXX____,________,
__XX____,________,________,
__XX____,________,________,
__XX____,________,________,
__XX____,________,________,
__XX____,________,________,
__XX____,________,________,
__XX____,________,________,
__XX____,________,________,
________,________,________,
________,________,________,
________,________,________,
________,________,________,
________,________,________,
________,________,________};
const unsigned char acFont32_ASCII_0051[ 96] = { /* code 0051 */
________,________,________,
________,________,________,
________,________,________,
________,________,________,
________,________,________,
________,________,________,
_______X,XXXXXX__,________,
_____XXX,XXXXXXXX,________,
____XXXX,_____XXX,X_______,
___XXX__,_______X,XX______,
__XXX___,________,XXX_____,
__XX____,________,_XX_____,
__XX____,________,_XX_____,
_XX_____,________,__XX____,
_XX_____,________,__XX____,
_XX_____,________,__XX____,
_XX_____,________,__XX____,
_XX_____,________,__XX____,
_XX_____,________,__XX____,
__XX____,________,_XXX____,
__XX____,________,_XX_____,
__XXX___,___XXX__,XXX_____,
___XXX__,___XXXXX,XX______,
____XXXX,_____XXX,XX______,
_____XXX,XXXXXXXX,XXX_____,
_______X,XXXXXX__,_XXX____,
________,________,__XX____,
________,________,________,
________,________,________,
________,________,________,
________,________,________,
________,________,________};
const unsigned char acFont32_ASCII_0052[ 96] = { /* code 0052 */
________,________,________,
________,________,________,
________,________,________,
________,________,________,
________,________,________,
________,________,________,
__XXXXXX,XXXXXXX_,________,
__XXXXXX,XXXXXXXX,________,
__XX____,______XX,X_______,
__XX____,_______X,XX______,
__XX____,________,XX______,
__XX____,________,XX______,
__XX____,________,XX______,
__XX____,_______X,XX______,
__XX____,______XX,X_______,
__XXXXXX,XXXXXXXX,________,
__XXXXXX,XXXXXX__,________,
__XX____,__XXX___,________,
__XX____,___XX___,________,
__XX____,____XX__,________,
__XX____,____XXX_,________,
__XX____,_____XXX,________,
__XX____,______XX,________,
__XX____,_______X,X_______,
__XX____,_______X,XX______,
__XX____,________,XX______,
________,________,________,
________,________,________,
________,________,________,
________,________,________,
________,________,________,
________,________,________};
const unsigned char acFont32_ASCII_0053[ 96] = { /* code 0053 */
________,________,________,
________,________,________,
________,________,________,
________,________,________,
________,________,________,
________,________,________,
______XX,XXXXX___,________,
____XXXX,XXXXXXX_,________,
___XXX__,____XXXX,________,
__XXX___,______XX,________,
__XX____,_______X,X_______,
__XX____,_______X,X_______,
__XXX___,________,________,
___XXX__,________,________,
___XXXXX,XXX_____,________,
____XXXX,XXXXXX__,________,
________,XXXXXXXX,________,
________,____XXXX,________,
________,______XX,X_______,
_XX_____,_______X,X_______,
_XX_____,_______X,X_______,
_XXX____,_______X,X_______,
__XXX___,______XX,________,
___XXX__,_____XXX,________,
____XXXX,XXXXXXX_,________,
______XX,XXXXX___,________,
________,________,________,
________,________,________,
________,________,________,
________,________,________,
________,________,________,
________,________,________};
const unsigned char acFont32_ASCII_0054[ 64] = { /* code 0054 */
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
_XXXXXXX,XXXXXXX_,
_XXXXXXX,XXXXXXX_,
_______X,X_______,
_______X,X_______,
_______X,X_______,
_______X,X_______,
_______X,X_______,
_______X,X_______,
_______X,X_______,
_______X,X_______,
_______X,X_______,
_______X,X_______,
_______X,X_______,
_______X,X_______,
_______X,X_______,
_______X,X_______,
_______X,X_______,
_______X,X_______,
_______X,X_______,
_______X,X_______,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________};
const unsigned char acFont32_ASCII_0055[ 96] = { /* code 0055 */
________,________,________,
________,________,________,
________,________,________,
________,________,________,
________,________,________,
________,________,________,
__XX____,_______X,X_______,
__XX____,_______X,X_______,
__XX____,_______X,X_______,
__XX____,_______X,X_______,
__XX____,_______X,X_______,
__XX____,_______X,X_______,
__XX____,_______X,X_______,
__XX____,_______X,X_______,
__XX____,_______X,X_______,
__XX____,_______X,X_______,
__XX____,_______X,X_______,
__XX____,_______X,X_______,
__XX____,_______X,X_______,
__XX____,_______X,X_______,
__XX____,_______X,X_______,
__XXX___,______XX,X_______,
___XX___,______XX,________,
___XXXX_,____XXXX,________,
____XXXX,XXXXXXX_,________,
______XX,XXXXX___,________,
________,________,________,
________,________,________,
________,________,________,
________,________,________,
________,________,________,
________,________,________};
const unsigned char acFont32_ASCII_0056[ 96] = { /* code 0056 */
________,________,________,
________,________,________,
________,________,________,
________,________,________,
________,________,________,
________,________,________,
XX______,_______X,X_______,
XXX_____,______XX,X_______,
_XX_____,______XX,________,
_XX_____,______XX,________,
_XXX____,_____XXX,________,
__XX____,_____XX_,________,
__XX____,_____XX_,________,
___XX___,____XX__,________,
___XX___,____XX__,________,
___XXX__,___XXX__,________,
____XX__,___XX___,________,
____XX__,___XX___,________,
____XXX_,__XXX___,________,
_____XX_,__XX____,________,
_____XX_,_XXX____,________,
______XX,_XX_____,________,
______XX,_XX_____,________,
______XX,XXX_____,________,
_______X,XX______,________,
_______X,XX______,________,
________,________,________,
________,________,________,
________,________,________,
________,________,________,
________,________,________,
________,________,________};
const unsigned char acFont32_ASCII_0057[128] = { /* code 0057 */
________,________,________,________,
________,________,________,________,
________,________,________,________,
________,________,________,________,
________,________,________,________,
________,________,________,________,
XX______,____XXX_,________,_XX_____,
XX______,____XXX_,________,_XX_____,
_XX_____,___XX_XX,________,XX______,
_XX_____,___XX_XX,________,XX______,
_XX_____,___XX_XX,________,XX______,
_XX_____,__XX___X,X_______,XX______,
__XX____,__XX___X,X______X,X_______,
__XX____,__XX___X,X______X,X_______,
__XX____,_XX_____,XX_____X,X_______,
__XXX___,_XX_____,XX____XX,X_______,
___XX___,_XX_____,XX____XX,________,
___XX___,XXX_____,_XX___XX,________,
___XX___,XX______,_XX___XX,________,
___XXX__,XX______,_XX__XX_,________,
____XX_X,XX______,_XXX_XX_,________,
____XX_X,X_______,__XX_XX_,________,
____XX_X,X_______,__XX_XX_,________,
_____XXX,X_______,__XXXX__,________,
_____XXX,________,___XXX__,________,
_____XXX,________,___XXX__,________,
________,________,________,________,
________,________,________,________,
________,________,________,________,
________,________,________,________,
________,________,________,________,
________,________,________,________};
const unsigned char acFont32_ASCII_0058[ 96] = { /* code 0058 */
________,________,________,
________,________,________,
________,________,________,
________,________,________,
________,________,________,
________,________,________,
_XXX____,_____XXX,________,
__XXX___,____XXX_,________,
___XX___,____XX__,________,
___XXX__,___XXX__,________,
____XXX_,__XXX___,________,
_____XXX,_XXX____,________,
_____XXX,_XXX____,________,
______XX,_XX_____,________,
_______X,XX______,________,
_______X,XX______,________,
_______X,XX______,________,
______XX,_XX_____,________,
_____XXX,_XXX____,________,
____XXX_,__XXX___,________,
____XXX_,__XXX___,________,
___XXX__,___XXX__,________,
__XXX___,____XXX_,________,
__XXX___,_____XX_,________,
_XXX____,_____XXX,________,
XXX_____,______XX,X_______,
________,________,________,
________,________,________,
________,________,________,
________,________,________,
________,________,________,
________,________,________};
const unsigned char acFont32_ASCII_0059[ 96] = { /* code 0059 */
________,________,________,
________,________,________,
________,________,________,
________,________,________,
________,________,________,
________,________,________,
_XX_____,______XX,X_______,
__XX____,_____XXX,________,
___XX___,_____XX_,________,
___XX___,____XXX_,________,
____XX__,____XX__,________,
____XXX_,___XXX__,________,
_____XXX,__XXX___,________,
______XX,__XX____,________,
______XX,__XX____,________,
_______X,XXX_____,________,
_______X,XXX_____,________,
________,XX______,________,
________,XX______,________,
________,XX______,________,
________,XX______,________,
________,XX______,________,
________,XX______,________,
________,XX______,________,
________,XX______,________,
________,XX______,________,
________,________,________,
________,________,________,
________,________,________,
________,________,________,
________,________,________,
________,________,________};
const unsigned char acFont32_ASCII_005A[ 96] = { /* code 005A */
________,________,________,
________,________,________,
________,________,________,
________,________,________,
________,________,________,
________,________,________,
_XXXXXXX,XXXXXXXX,________,
_XXXXXXX,XXXXXXXX,________,
________,_____XX_,________,
________,____XX__,________,
________,___XX___,________,
________,__XXX___,________,
________,_XXX____,________,
________,_XX_____,________,
________,XX______,________,
_______X,XX______,________,
______XX,X_______,________,
______XX,________,________,
_____XX_,________,________,
____XX__,________,________,
___XXX__,________,________,
__XXX___,________,________,
__XX____,________,________,
_XX_____,________,________,
XXXXXXXX,XXXXXXXX,________,
XXXXXXXX,XXXXXXXX,________,
________,________,________,
________,________,________,
________,________,________,
________,________,________,
________,________,________,
________,________,________};
const unsigned char acFont32_ASCII_005B[ 32] = { /* code 005B */
________,
________,
________,
________,
________,
________,
__XXXXX_,
__XXXXX_,
__XX____,
__XX____,
__XX____,
__XX____,
__XX____,
__XX____,
__XX____,
__XX____,
__XX____,
__XX____,
__XX____,
__XX____,
__XX____,
__XX____,
__XX____,
__XX____,
__XX____,
__XX____,
__XX____,
__XX____,
__XX____,
__XXXXX_,
__XXXXX_,
________};
const unsigned char acFont32_ASCII_005C[ 32] = { /* code 005C */
________,
________,
________,
________,
________,
________,
XX______,
XX______,
_XX_____,
_XX_____,
_XX_____,
__XX____,
__XX____,
__XX____,
__XXX___,
___XX___,
___XX___,
___XX___,
____XX__,
____XX__,
____XX__,
_____XX_,
_____XX_,
_____XX_,
_____XXX,
______XX,
________,
________,
________,
________,
________,
________};
const unsigned char acFont32_ASCII_005D[ 32] = { /* code 005D */
________,
________,
________,
________,
________,
________,
_XXXXX__,
_XXXXX__,
____XX__,
____XX__,
____XX__,
____XX__,
____XX__,
____XX__,
____XX__,
____XX__,
____XX__,
____XX__,
____XX__,
____XX__,
____XX__,
____XX__,
____XX__,
____XX__,
____XX__,
____XX__,
____XX__,
____XX__,
____XX__,
_XXXXX__,
_XXXXX__,
________};
const unsigned char acFont32_ASCII_005E[ 64] = { /* code 005E */
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
_____XX_,________,
____XXXX,________,
____XXXX,________,
___XX__X,X_______,
___XX__X,X_______,
___XX__X,X_______,
__XX____,XX______,
__XX____,XX______,
__XX____,XX______,
_XX_____,_XX_____,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________};
const unsigned char acFont32_ASCII_005F[ 64] = { /* code 005F */
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
XXXXXXXX,XXXXXXX_,
XXXXXXXX,XXXXXXX_,
________,________};
const unsigned char acFont32_ASCII_0060[ 64] = { /* code 0060 */
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
_XXX____,________,
__XXX___,________,
___XX___,________,
____XX__,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________};
const unsigned char acFont32_ASCII_0061[ 64] = { /* code 0061 */
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
____XXXX,XXX_____,
__XXXXXX,XXXX____,
__XX____,__XXX___,
_XX_____,___XX___,
________,___XX___,
________,XXXXX___,
____XXXX,XXXXX___,
__XXXXXX,X__XX___,
__XX____,___XX___,
_XX_____,___XX___,
_XX_____,___XX___,
_XX_____,__XXX___,
_XXX____,XXXXX___,
__XXXXXX,XX_XX___,
___XXXXX,X___XX__,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________};
const unsigned char acFont32_ASCII_0062[ 64] = { /* code 0062 */
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
__XX____,________,
__XX____,________,
__XX____,________,
__XX____,________,
__XX____,________,
__XX__XX,XX______,
__XX_XXX,XXXX____,
__XXXX__,__XXX___,
__XXX___,___XX___,
__XX____,____XX__,
__XX____,____XX__,
__XX____,____XX__,
__XX____,____XX__,
__XX____,____XX__,
__XX____,____XX__,
__XX____,___XXX__,
__XXX___,___XX___,
__XXXX__,__XXX___,
__XXXXXX,XXXX____,
__XX__XX,XX______,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________};
const unsigned char acFont32_ASCII_0063[ 64] = { /* code 0063 */
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
_____XXX,XX______,
___XXXXX,XXX_____,
__XXX___,_XXX____,
__XX____,__XXX___,
_XX_____,___XX___,
_XX_____,________,
_XX_____,________,
_XX_____,________,
_XX_____,________,
_XX_____,___XX___,
_XX_____,___XX___,
__XX____,__XX____,
__XXX___,_XXX____,
___XXXXX,XXX_____,
_____XXX,XX______,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________};
const unsigned char acFont32_ASCII_0064[ 64] = { /* code 0064 */
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,___XX___,
________,___XX___,
________,___XX___,
________,___XX___,
________,___XX___,
_____XXX,X__XX___,
___XXXXX,XX_XX___,
__XXX___,_XXXX___,
__XX____,__XXX___,
_XX_____,___XX___,
_XX_____,___XX___,
_XX_____,___XX___,
_XX_____,___XX___,
_XX_____,___XX___,
_XX_____,___XX___,
_XXX____,___XX___,
__XX____,__XXX___,
__XXX___,_XXXX___,
___XXXXX,XXXXX___,
_____XXX,X__XX___,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________};
const unsigned char acFont32_ASCII_0065[ 64] = { /* code 0065 */
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
_____XXX,XX______,
___XXXXX,XXXX____,
__XXX___,__XXX___,
__XX____,___XX___,
_XX_____,____XX__,
_XX_____,____XX__,
_XXXXXXX,XXXXXX__,
_XXXXXXX,XXXXXX__,
_XX_____,________,
_XX_____,________,
_XXX____,________,
__XX____,____XX__,
__XXXX__,__XXX___,
___XXXXX,XXXX____,
_____XXX,XXX_____,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________};
const unsigned char acFont32_ASCII_0066[ 32] = { /* code 0066 */
________,
________,
________,
________,
________,
________,
___XXXX_,
__XXXXX_,
__XX____,
__XX____,
__XX____,
XXXXXXX_,
XXXXXXX_,
__XX____,
__XX____,
__XX____,
__XX____,
__XX____,
__XX____,
__XX____,
__XX____,
__XX____,
__XX____,
__XX____,
__XX____,
__XX____,
________,
________,
________,
________,
________,
________};
const unsigned char acFont32_ASCII_0067[ 64] = { /* code 0067 */
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
_____XXX,X__XX___,
___XXXXX,XX_XX___,
__XXX___,_XXXX___,
__XX____,__XXX___,
_XX_____,___XX___,
_XX_____,___XX___,
_XX_____,___XX___,
_XX_____,___XX___,
_XX_____,___XX___,
_XX_____,___XX___,
_XX_____,___XX___,
__XX____,__XXX___,
__XXX___,_XXXX___,
___XXXXX,XX_XX___,
_____XXX,X__XX___,
_XX_____,___XX___,
_XX_____,__XXX___,
_XXX____,_XXX____,
__XXXXXX,XXX_____,
____XXXX,XX______,
________,________};
const unsigned char acFont32_ASCII_0068[ 64] = { /* code 0068 */
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
__XX____,________,
__XX____,________,
__XX____,________,
__XX____,________,
__XX____,________,
__XX__XX,XXX_____,
__XXXXXX,XXXX____,
__XXXX__,__XXX___,
__XXX___,___XX___,
__XX____,___XX___,
__XX____,___XX___,
__XX____,___XX___,
__XX____,___XX___,
__XX____,___XX___,
__XX____,___XX___,
__XX____,___XX___,
__XX____,___XX___,
__XX____,___XX___,
__XX____,___XX___,
__XX____,___XX___,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________};
const unsigned char acFont32_ASCII_0069[ 32] = { /* code 0069 */
________,
________,
________,
________,
________,
________,
__XX____,
__XX____,
________,
________,
________,
__XX____,
__XX____,
__XX____,
__XX____,
__XX____,
__XX____,
__XX____,
__XX____,
__XX____,
__XX____,
__XX____,
__XX____,
__XX____,
__XX____,
__XX____,
________,
________,
________,
________,
________,
________};
const unsigned char acFont32_ASCII_006A[ 32] = { /* code 006A */
________,
________,
________,
________,
________,
________,
__XX____,
__XX____,
________,
________,
________,
__XX____,
__XX____,
__XX____,
__XX____,
__XX____,
__XX____,
__XX____,
__XX____,
__XX____,
__XX____,
__XX____,
__XX____,
__XX____,
__XX____,
__XX____,
__XX____,
__XX____,
__XX____,
XXX_____,
XXX_____,
________};
const unsigned char acFont32_ASCII_006B[ 64] = { /* code 006B */
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
__XX____,________,
__XX____,________,
__XX____,________,
__XX____,________,
__XX____,________,
__XX____,___XXX__,
__XX____,__XXX___,
__XX____,_XXX____,
__XX____,XXX_____,
__XX___X,XX______,
__XX_XXX,X_______,
__XXXXXX,X_______,
__XXXXXX,X_______,
__XXX__X,XX______,
__XX____,XXX_____,
__XX____,XXX_____,
__XX____,_XXX____,
__XX____,__XX____,
__XX____,__XXX___,
__XX____,___XXX__,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________};
const unsigned char acFont32_ASCII_006C[ 32] = { /* code 006C */
________,
________,
________,
________,
________,
________,
__XX____,
__XX____,
__XX____,
__XX____,
__XX____,
__XX____,
__XX____,
__XX____,
__XX____,
__XX____,
__XX____,
__XX____,
__XX____,
__XX____,
__XX____,
__XX____,
__XX____,
__XX____,
__XX____,
__XX____,
________,
________,
________,
________,
________,
________};
const unsigned char acFont32_ASCII_006D[ 96] = { /* code 006D */
________,________,________,
________,________,________,
________,________,________,
________,________,________,
________,________,________,
________,________,________,
________,________,________,
________,________,________,
________,________,________,
________,________,________,
________,________,________,
__XX__XX,XX____XX,XX______,
__XX_XXX,XXX_XXXX,XXX_____,
__XXXX__,_XXXXX__,_XXX____,
__XXX___,__XXX___,__XX____,
__XX____,__XX____,__XX____,
__XX____,__XX____,__XX____,
__XX____,__XX____,__XX____,
__XX____,__XX____,__XX____,
__XX____,__XX____,__XX____,
__XX____,__XX____,__XX____,
__XX____,__XX____,__XX____,
__XX____,__XX____,__XX____,
__XX____,__XX____,__XX____,
__XX____,__XX____,__XX____,
__XX____,__XX____,__XX____,
________,________,________,
________,________,________,
________,________,________,
________,________,________,
________,________,________,
________,________,________};
const unsigned char acFont32_ASCII_006E[ 64] = { /* code 006E */
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
__XX__XX,XXX_____,
__XXXXXX,XXXX____,
__XXXX__,__XXX___,
__XXX___,___XX___,
__XX____,___XX___,
__XX____,___XX___,
__XX____,___XX___,
__XX____,___XX___,
__XX____,___XX___,
__XX____,___XX___,
__XX____,___XX___,
__XX____,___XX___,
__XX____,___XX___,
__XX____,___XX___,
__XX____,___XX___,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________};
const unsigned char acFont32_ASCII_006F[ 64] = { /* code 006F */
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
_____XXX,XX______,
___XXXXX,XXXX____,
__XXX___,__XXX___,
__XX____,___XX___,
_XXX____,___XXX__,
_XX_____,____XX__,
_XX_____,____XX__,
_XX_____,____XX__,
_XX_____,____XX__,
_XX_____,____XX__,
_XXX____,___XXX__,
__XX____,___XX___,
__XXX___,__XXX___,
___XXXXX,XXXX____,
_____XXX,XX______,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________};
const unsigned char acFont32_ASCII_0070[ 64] = { /* code 0070 */
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
__XX__XX,XX______,
__XX_XXX,XXXX____,
__XXXX__,__XXX___,
__XXX___,___XX___,
__XX____,____XX__,
__XX____,____XX__,
__XX____,____XX__,
__XX____,____XX__,
__XX____,____XX__,
__XX____,____XX__,
__XX____,____XX__,
__XXX___,___XX___,
__XXXX__,__XXX___,
__XX_XXX,XXXX____,
__XX__XX,XX______,
__XX____,________,
__XX____,________,
__XX____,________,
__XX____,________,
__XX____,________,
________,________};
const unsigned char acFont32_ASCII_0071[ 64] = { /* code 0071 */
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
_____XXX,X__XX___,
___XXXXX,XX_XX___,
__XXX___,_XXXX___,
__XX____,__XXX___,
_XX_____,___XX___,
_XX_____,___XX___,
_XX_____,___XX___,
_XX_____,___XX___,
_XX_____,___XX___,
_XX_____,___XX___,
_XXX____,___XX___,
__XX____,__XXX___,
__XXX___,_XXXX___,
___XXXXX,XX_XX___,
_____XXX,X__XX___,
________,___XX___,
________,___XX___,
________,___XX___,
________,___XX___,
________,___XX___,
________,________};
const unsigned char acFont32_ASCII_0072[ 64] = { /* code 0072 */
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
__XX_XXX,X_______,
__XXXXXX,X_______,
__XXX___,________,
__XXX___,________,
__XX____,________,
__XX____,________,
__XX____,________,
__XX____,________,
__XX____,________,
__XX____,________,
__XX____,________,
__XX____,________,
__XX____,________,
__XX____,________,
__XX____,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________};
const unsigned char acFont32_ASCII_0073[ 64] = { /* code 0073 */
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
____XXXX,X_______,
__XXXXXX,XXX_____,
_XXX____,_XXX____,
_XX_____,__XX____,
_XX_____,________,
_XXXX___,________,
__XXXXXX,X_______,
___XXXXX,XXXX____,
______XX,XXXX____,
________,__XXX___,
_XX_____,___XX___,
_XXX____,___XX___,
__XXX___,__XX____,
___XXXXX,XXXX____,
____XXXX,XX______,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________};
const unsigned char acFont32_ASCII_0074[ 32] = { /* code 0074 */
________,
________,
________,
________,
________,
________,
___X____,
__XX____,
__XX____,
__XX____,
__XX____,
XXXXXXX_,
XXXXXXX_,
__XX____,
__XX____,
__XX____,
__XX____,
__XX____,
__XX____,
__XX____,
__XX____,
__XX____,
__XX____,
__XX____,
__XXXXX_,
___XXXX_,
________,
________,
________,
________,
________,
________};
const unsigned char acFont32_ASCII_0075[ 64] = { /* code 0075 */
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
__XX____,___XX___,
__XX____,___XX___,
__XX____,___XX___,
__XX____,___XX___,
__XX____,___XX___,
__XX____,___XX___,
__XX____,___XX___,
__XX____,___XX___,
__XX____,___XX___,
__XX____,___XX___,
__XX____,___XX___,
__XX____,__XXX___,
__XXX___,_XXXX___,
___XXXXX,XX_XX___,
____XXXX,X__XX___,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________};
const unsigned char acFont32_ASCII_0076[ 64] = { /* code 0076 */
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
XX______,___XX___,
XX______,___XX___,
_XX_____,__XX____,
_XX_____,__XX____,
_XXX____,_XXX____,
__XX____,_XX_____,
__XXX___,_XX_____,
___XX___,XX______,
___XX___,XX______,
___XXX_X,X_______,
____XX_X,X_______,
____XX_X,X_______,
_____XXX,________,
_____XXX,________,
______X_,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________};
const unsigned char acFont32_ASCII_0077[ 96] = { /* code 0077 */
________,________,________,
________,________,________,
________,________,________,
________,________,________,
________,________,________,
________,________,________,
________,________,________,
________,________,________,
________,________,________,
________,________,________,
________,________,________,
XX______,_X______,_XX_____,
XX______,XXX_____,_XX_____,
XX______,XXX_____,_XX_____,
_XX_____,X_X_____,XX______,
_XX____X,X_XX____,XX______,
_XX____X,X_XX___X,XX______,
__XX___X,X_XX___X,X_______,
__XX___X,___X___X,X_______,
__XX__XX,___XX_XX,X_______,
___XX_XX,___XX_XX,________,
___XX_XX,___XX_XX,________,
____X_X_,____X_X_,________,
____XXX_,____XXX_,________,
____XXX_,____XXX_,________,
_____X__,_____X__,________,
________,________,________,
________,________,________,
________,________,________,
________,________,________,
________,________,________,
________,________,________};
const unsigned char acFont32_ASCII_0078[ 64] = { /* code 0078 */
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
XXX_____,__XX____,
_XX_____,_XX_____,
__XX____,XXX_____,
__XXX___,XX______,
___XX__X,X_______,
____XXXX,X_______,
____XXXX,________,
_____XX_,________,
____XXXX,________,
____XXXX,________,
___XX__X,X_______,
__XXX__X,XX______,
__XX____,XX______,
_XX_____,_XX_____,
XXX_____,_XXX____,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________};
const unsigned char acFont32_ASCII_0079[ 64] = { /* code 0079 */
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
_XX_____,___XX___,
_XX_____,___XX___,
__XX____,__XX____,
__XX____,__XX____,
__XXX___,__XX____,
___XX___,_XX_____,
___XX___,_XX_____,
____XX__,_XX_____,
____XX__,XX______,
____XX__,XX______,
_____XX_,XX______,
_____XXX,X_______,
_____XXX,X_______,
______XX,X_______,
______XX,________,
______XX,________,
_____XX_,________,
_____XX_,________,
__XXXX__,________,
__XXX___,________,
________,________};
const unsigned char acFont32_ASCII_007A[ 64] = { /* code 007A */
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
_XXXXXXX,XXXX____,
_XXXXXXX,XXXX____,
________,_XXX____,
________,XXX_____,
_______X,XX______,
______XX,X_______,
_____XXX,________,
_____XXX,________,
____XXX_,________,
___XXX__,________,
__XXX___,________,
_XXX____,________,
XXX_____,________,
XXXXXXXX,XXXX____,
XXXXXXXX,XXXX____,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________};
const unsigned char acFont32_ASCII_007B[ 64] = { /* code 007B */
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
______XX,X_______,
_____XXX,X_______,
____XXX_,________,
____XX__,________,
____XX__,________,
____XX__,________,
____XX__,________,
____XX__,________,
____XX__,________,
____XX__,________,
____XX__,________,
___XX___,________,
_XXX____,________,
_XXX____,________,
___XX___,________,
____XX__,________,
____XX__,________,
____XX__,________,
____XX__,________,
____XX__,________,
____XX__,________,
____XX__,________,
____XX__,________,
_____XXX,X_______,
______XX,X_______,
________,________};
const unsigned char acFont32_ASCII_007C[ 32] = { /* code 007C */
________,
________,
________,
________,
________,
________,
__XX____,
__XX____,
__XX____,
__XX____,
__XX____,
__XX____,
__XX____,
__XX____,
__XX____,
__XX____,
__XX____,
__XX____,
__XX____,
__XX____,
__XX____,
__XX____,
__XX____,
__XX____,
__XX____,
__XX____,
__XX____,
__XX____,
__XX____,
__XX____,
__XX____,
________};
const unsigned char acFont32_ASCII_007D[ 64] = { /* code 007D */
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
XXX_____,________,
XXXX____,________,
___XX___,________,
___XX___,________,
___XX___,________,
___XX___,________,
___XX___,________,
___XX___,________,
___XX___,________,
___XX___,________,
___XX___,________,
____XX__,________,
_____XXX,________,
_____XXX,________,
____XX__,________,
___XX___,________,
___XX___,________,
___XX___,________,
___XX___,________,
___XX___,________,
___XX___,________,
___XX___,________,
___XX___,________,
XXXX____,________,
XXX_____,________,
________,________};
const unsigned char acFont32_ASCII_007E[ 64] = { /* code 007E */
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
___XXXX_,________,
_XXXXXXX,XX___XX_,
_XX____X,XXXXXXX_,
_X______,_XXXX___,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________,
________,________};
const GUI_CHARINFO GUI_Font32_ASCII_CharInfo[95] = {
{ 8, 8, 1, acFont32_ASCII_0020 } /* code 0020 */
,{ 8, 8, 1, acFont32_ASCII_0021 } /* code 0021 */
,{ 10, 10, 2, acFont32_ASCII_0022 } /* code 0022 */
,{ 15, 15, 2, acFont32_ASCII_0023 } /* code 0023 */
,{ 15, 15, 2, acFont32_ASCII_0024 } /* code 0024 */
,{ 24, 24, 3, acFont32_ASCII_0025 } /* code 0025 */
,{ 18, 18, 3, acFont32_ASCII_0026 } /* code 0026 */
,{ 5, 5, 1, acFont32_ASCII_0027 } /* code 0027 */
,{ 9, 9, 2, acFont32_ASCII_0028 } /* code 0028 */
,{ 9, 9, 2, acFont32_ASCII_0029 } /* code 0029 */
,{ 11, 11, 2, acFont32_ASCII_002A } /* code 002A */
,{ 16, 16, 2, acFont32_ASCII_002B } /* code 002B */
,{ 8, 8, 1, acFont32_ASCII_002C } /* code 002C */
,{ 9, 9, 2, acFont32_ASCII_002D } /* code 002D */
,{ 8, 8, 1, acFont32_ASCII_002E } /* code 002E */
,{ 8, 8, 1, acFont32_ASCII_002F } /* code 002F */
,{ 15, 15, 2, acFont32_ASCII_0030 } /* code 0030 */
,{ 15, 15, 2, acFont32_ASCII_0031 } /* code 0031 */
,{ 15, 15, 2, acFont32_ASCII_0032 } /* code 0032 */
,{ 15, 15, 2, acFont32_ASCII_0033 } /* code 0033 */
,{ 15, 15, 2, acFont32_ASCII_0034 } /* code 0034 */
,{ 15, 15, 2, acFont32_ASCII_0035 } /* code 0035 */
,{ 15, 15, 2, acFont32_ASCII_0036 } /* code 0036 */
,{ 15, 15, 2, acFont32_ASCII_0037 } /* code 0037 */
,{ 15, 15, 2, acFont32_ASCII_0038 } /* code 0038 */
,{ 15, 15, 2, acFont32_ASCII_0039 } /* code 0039 */
,{ 8, 8, 1, acFont32_ASCII_003A } /* code 003A */
,{ 8, 8, 1, acFont32_ASCII_003B } /* code 003B */
,{ 16, 16, 2, acFont32_ASCII_003C } /* code 003C */
,{ 16, 16, 2, acFont32_ASCII_003D } /* code 003D */
,{ 16, 16, 2, acFont32_ASCII_003E } /* code 003E */
,{ 15, 15, 2, acFont32_ASCII_003F } /* code 003F */
,{ 27, 27, 4, acFont32_ASCII_0040 } /* code 0040 */
,{ 18, 18, 3, acFont32_ASCII_0041 } /* code 0041 */
,{ 18, 18, 3, acFont32_ASCII_0042 } /* code 0042 */
,{ 20, 20, 3, acFont32_ASCII_0043 } /* code 0043 */
,{ 20, 20, 3, acFont32_ASCII_0044 } /* code 0044 */
,{ 18, 18, 3, acFont32_ASCII_0045 } /* code 0045 */
,{ 17, 17, 3, acFont32_ASCII_0046 } /* code 0046 */
,{ 21, 21, 3, acFont32_ASCII_0047 } /* code 0047 */
,{ 19, 19, 3, acFont32_ASCII_0048 } /* code 0048 */
,{ 8, 8, 1, acFont32_ASCII_0049 } /* code 0049 */
,{ 13, 13, 2, acFont32_ASCII_004A } /* code 004A */
,{ 18, 18, 3, acFont32_ASCII_004B } /* code 004B */
,{ 15, 15, 2, acFont32_ASCII_004C } /* code 004C */
,{ 23, 23, 3, acFont32_ASCII_004D } /* code 004D */
,{ 19, 19, 3, acFont32_ASCII_004E } /* code 004E */
,{ 21, 21, 3, acFont32_ASCII_004F } /* code 004F */
,{ 17, 17, 3, acFont32_ASCII_0050 } /* code 0050 */
,{ 21, 21, 3, acFont32_ASCII_0051 } /* code 0051 */
,{ 20, 20, 3, acFont32_ASCII_0052 } /* code 0052 */
,{ 18, 18, 3, acFont32_ASCII_0053 } /* code 0053 */
,{ 16, 16, 2, acFont32_ASCII_0054 } /* code 0054 */
,{ 19, 19, 3, acFont32_ASCII_0055 } /* code 0055 */
,{ 17, 17, 3, acFont32_ASCII_0056 } /* code 0056 */
,{ 28, 28, 4, acFont32_ASCII_0057 } /* code 0057 */
,{ 17, 17, 3, acFont32_ASCII_0058 } /* code 0058 */
,{ 18, 18, 3, acFont32_ASCII_0059 } /* code 0059 */
,{ 17, 17, 3, acFont32_ASCII_005A } /* code 005A */
,{ 8, 8, 1, acFont32_ASCII_005B } /* code 005B */
,{ 8, 8, 1, acFont32_ASCII_005C } /* code 005C */
,{ 8, 8, 1, acFont32_ASCII_005D } /* code 005D */
,{ 12, 12, 2, acFont32_ASCII_005E } /* code 005E */
,{ 15, 15, 2, acFont32_ASCII_005F } /* code 005F */
,{ 9, 9, 2, acFont32_ASCII_0060 } /* code 0060 */
,{ 15, 15, 2, acFont32_ASCII_0061 } /* code 0061 */
,{ 15, 15, 2, acFont32_ASCII_0062 } /* code 0062 */
,{ 14, 14, 2, acFont32_ASCII_0063 } /* code 0063 */
,{ 15, 15, 2, acFont32_ASCII_0064 } /* code 0064 */
,{ 15, 15, 2, acFont32_ASCII_0065 } /* code 0065 */
,{ 7, 7, 1, acFont32_ASCII_0066 } /* code 0066 */
,{ 15, 15, 2, acFont32_ASCII_0067 } /* code 0067 */
,{ 15, 15, 2, acFont32_ASCII_0068 } /* code 0068 */
,{ 6, 6, 1, acFont32_ASCII_0069 } /* code 0069 */
,{ 6, 6, 1, acFont32_ASCII_006A } /* code 006A */
,{ 14, 14, 2, acFont32_ASCII_006B } /* code 006B */
,{ 6, 6, 1, acFont32_ASCII_006C } /* code 006C */
,{ 22, 22, 3, acFont32_ASCII_006D } /* code 006D */
,{ 15, 15, 2, acFont32_ASCII_006E } /* code 006E */
,{ 15, 15, 2, acFont32_ASCII_006F } /* code 006F */
,{ 15, 15, 2, acFont32_ASCII_0070 } /* code 0070 */
,{ 15, 15, 2, acFont32_ASCII_0071 } /* code 0071 */
,{ 9, 9, 2, acFont32_ASCII_0072 } /* code 0072 */
,{ 14, 14, 2, acFont32_ASCII_0073 } /* code 0073 */
,{ 8, 8, 1, acFont32_ASCII_0074 } /* code 0074 */
,{ 15, 15, 2, acFont32_ASCII_0075 } /* code 0075 */
,{ 13, 13, 2, acFont32_ASCII_0076 } /* code 0076 */
,{ 19, 19, 3, acFont32_ASCII_0077 } /* code 0077 */
,{ 12, 12, 2, acFont32_ASCII_0078 } /* code 0078 */
,{ 14, 14, 2, acFont32_ASCII_0079 } /* code 0079 */
,{ 13, 13, 2, acFont32_ASCII_007A } /* code 007A */
,{ 9, 9, 2, acFont32_ASCII_007B } /* code 007B */
,{ 6, 6, 1, acFont32_ASCII_007C } /* code 007C */
,{ 9, 9, 2, acFont32_ASCII_007D } /* code 007D */
,{ 16, 16, 2, acFont32_ASCII_007E } /* code 007E */
};
const GUI_FONT_PROP GUI_Font32_ASCII_Prop1 = {
0x0020 /* first character */
,0x007E /* last character */
,&GUI_Font32_ASCII_CharInfo[0] /* address of first character */
,(const GUI_FONT_PROP*)0 /* pointer to next GUI_FONT_PROP */
};
// const GUI_FONT GUI_Font32_ASCII = {
// GUI_FONTTYPE_PROP /* type of font */
// ,32 /* height of font */
// ,32 /* space of font y */
// ,1 /* magnification x */
// ,1 /* magnification y */
// ,{&GUI_Font32_ASCII_Prop1}
// ,26, 15, 20
// };
const GUI_FONT GUI_Font32_ASCII = {
&GUI_Font32_ASCII_Prop1 /* type of font */
,32 /* height of font */
,32 /* space of font y */
// ,1 /* magnification x */
// ,1 /* magnification y */
// ,{&GUI_Font32_ASCII_Prop1}
// ,26, 15, 20
};
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