/* ********************************************************************************************************* * uC/GUI * Universal graphic software for embedded applications * * (c) Copyright 2002, Micrium Inc., Weston, FL * (c) Copyright 2002, SEGGER Microcontroller Systeme GmbH * * �C/GUI is protected by international copyright laws. Knowledge of the * source code may not be used to write a similar product. This file may * only be used in accordance with a license and should not be redistributed * in any way. We appreciate your understanding and fairness. * ---------------------------------------------------------------------- File : F32_ASCII.C Purpose : ASCII character set, bold, high Height : 13 ---------------------------END-OF-HEADER------------------------------ */ #include "GUI_Font.h" /* Start of unicode area <Basic Latin> */ const unsigned char acFont32_ASCII_0020[ 32] = { /* code 0020 */ ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________}; const unsigned char acFont32_ASCII_0021[ 32] = { /* code 0021 */ ________, ________, ________, ________, ________, ________, ___XX___, ___XX___, ___XX___, ___XX___, ___XX___, ___XX___, ___XX___, ___XX___, ___XX___, ___XX___, ___XX___, ___XX___, ___XX___, ___XX___, ___XX___, ___XX___, ________, ________, ___XX___, ___XX___, ________, ________, ________, ________, ________, ________}; const unsigned char acFont32_ASCII_0022[ 64] = { /* code 0022 */ ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, _XX___XX,________, _XX___XX,________, _XX___XX,________, _XX___XX,________, _XX___XX,________, _XX___XX,________, _XX___XX,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________}; const unsigned char acFont32_ASCII_0023[ 64] = { /* code 0023 */ ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, _____XX_,___XX___, _____XX_,___XX___, ____XXX_,__XX____, ____XX__,__XX____, ____XX__,__XX____, ____XX__,__XX____, XXXXXXXX,XXXXXX__, XXXXXXXX,XXXXXX__, ___XX___,_XX_____, ___XX___,_XX_____, ___XX___,_XX_____, ___XX___,_XX_____, ___XX___,_XX_____, XXXXXXXX,XXXXXX__, XXXXXXXX,XXXXXX__, __XX____,XX______, __XX____,XX______, _XXX___X,XX______, _XX____X,X_______, _XX____X,X_______, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________}; const unsigned char acFont32_ASCII_0024[ 64] = { /* code 0024 */ ________,________, ________,________, ________,________, ________,________, ________,________, _______X,________, ____XXXX,XX______, ___XXXXX,XXXX____, __XXX__X,__XXX___, _XXX___X,___XXX__, _XX____X,____XX__, _XX____X,________, _XX____X,________, __XX___X,________, __XXXXXX,________, ____XXXX,XXX_____, ______XX,XXXX____, _______X,__XXX___, _______X,___XXX__, _______X,____XX__, _XX____X,____XX__, _XX____X,____XX__, __XX___X,___XXX__, __XXX__X,__XXX___, ___XXXXX,XXXX____, _____XXX,XX______, _______X,________, _______X,________, ________,________, ________,________, ________,________, ________,________}; const unsigned char acFont32_ASCII_0025[ 96] = { /* code 0025 */ ________,________,________, ________,________,________, ________,________,________, ________,________,________, ________,________,________, ________,________,________, ____XXXX,________,XX______, ___XXXXX,X______X,XX______, __XXX__X,XX_____X,X_______, __XX____,XX____XX,X_______, __XX____,XX____XX,________, __XX____,XX___XXX,________, __XX____,XX___XX_,________, __XXX__X,XX__XX__,________, ___XXXXX,X___XX__,________, ____XXXX,___XX___,________, ________,___XX___,XXXX____, ________,__XX___X,XXXXX___, ________,__XX__XX,X__XXX__, ________,_XX___XX,____XX__, ________,_XX___XX,____XX__, ________,XX____XX,____XX__, ________,XX____XX,____XX__, _______X,X_____XX,X__XXX__, _______X,X______X,XXXXX___, ______XX,________,XXXX____, ________,________,________, ________,________,________, ________,________,________, ________,________,________, ________,________,________, ________,________,________}; const unsigned char acFont32_ASCII_0026[ 96] = { /* code 0026 */ ________,________,________, ________,________,________, ________,________,________, ________,________,________, ________,________,________, ________,________,________, ______XX,XXX_____,________, ____XXXX,XXXX____,________, ____XX__,__XXX___,________, ___XX___,___XX___,________, ___XX___,___XX___,________, ___XX___,___XX___,________, ____XX__,__XX____,________, ____XXX_,_XXX____,________, _____XXX,XXX_____,________, _____XXX,X_______,________, ___XXXXX,X_______,________, __XXX___,XX____X_,________, _XXX____,_XX__XXX,________, _XX_____,_XXX_XX_,________, _XX_____,__XXXXX_,________, _XX_____,___XXX__,________, _XXX____,___XXXX_,________, __XXX___,_XXXXXXX,________, ___XXXXX,XXXX__XX,X_______, ____XXXX,XX____XX,________, ________,________,________, ________,________,________, ________,________,________, ________,________,________, ________,________,________, ________,________,________}; const unsigned char acFont32_ASCII_0027[ 32] = { /* code 0027 */ ________, ________, ________, ________, ________, ________, _XX_____, _XX_____, _XX_____, _XX_____, _XX_____, _XX_____, _XX_____, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________}; const unsigned char acFont32_ASCII_0028[ 64] = { /* code 0028 */ ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ______XX,________, _____XX_,________, _____XX_,________, ____XX__,________, ____XX__,________, ___XX___,________, ___XX___,________, ___XX___,________, __XX____,________, __XX____,________, __XX____,________, __XX____,________, __XX____,________, __XX____,________, __XX____,________, __XX____,________, __XX____,________, ___XX___,________, ___XX___,________, ___XX___,________, ____XX__,________, ____XX__,________, _____XX_,________, _____XX_,________, ______XX,________, ________,________}; const unsigned char acFont32_ASCII_0029[ 64] = { /* code 0029 */ ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, _XX_____,________, __XX____,________, __XX____,________, ___XX___,________, ___XX___,________, ____XX__,________, ____XX__,________, ____XX__,________, _____XX_,________, _____XX_,________, _____XX_,________, _____XX_,________, _____XX_,________, _____XX_,________, _____XX_,________, _____XX_,________, _____XX_,________, ____XX__,________, ____XX__,________, ____XX__,________, ___XX___,________, ___XX___,________, __XX____,________, __XX____,________, _XX_____,________, ________,________}; const unsigned char acFont32_ASCII_002A[ 64] = { /* code 002A */ ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, _____XX_,________, _____XX_,________, __X__XX_,_X______, _XXXXXXX,XXX_____, ____XXXX,X_______, ____XXXX,________, ___XX__X,X_______, ___XX___,X_______, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________}; const unsigned char acFont32_ASCII_002B[ 64] = { /* code 002B */ ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ______XX,________, ______XX,________, ______XX,________, ______XX,________, ______XX,________, _XXXXXXX,XXXXX___, _XXXXXXX,XXXXX___, ______XX,________, ______XX,________, ______XX,________, ______XX,________, ______XX,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________}; const unsigned char acFont32_ASCII_002C[ 32] = { /* code 002C */ ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, __XX____, __XX____, ___X____, ___X____, __XX____, __X_____, ________, ________}; const unsigned char acFont32_ASCII_002D[ 64] = { /* code 002D */ ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, _XXXXXXX,________, _XXXXXXX,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________}; const unsigned char acFont32_ASCII_002E[ 32] = { /* code 002E */ ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, __XX____, __XX____, ________, ________, ________, ________, ________, ________}; const unsigned char acFont32_ASCII_002F[ 32] = { /* code 002F */ ________, ________, ________, ________, ________, ________, ______XX, ______XX, _____XX_, _____XX_, _____XX_, ____XX__, ____XX__, ____XX__, ___XXX__, ___XX___, ___XX___, ___XX___, __XX____, __XX____, __XX____, _XX_____, _XX_____, _XX_____, XXX_____, XX______, ________, ________, ________, ________, ________, ________}; const unsigned char acFont32_ASCII_0030[ 64] = { /* code 0030 */ ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, _____XXX,XX______, ___XXXXX,XXXX____, __XXX___,__XXX___, __XX____,___XX___, __XX____,___XX___, _XX_____,____XX__, _XX_____,____XX__, _XX_____,____XX__, _XX_____,____XX__, _XX_____,____XX__, _XX_____,____XX__, _XX_____,____XX__, _XX_____,____XX__, _XX_____,____XX__, _XX_____,____XX__, __XX____,___XX___, __XX____,___XX___, __XXX___,__XXX___, ___XXXXX,XXXX____, _____XXX,XX______, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________}; const unsigned char acFont32_ASCII_0031[ 64] = { /* code 0031 */ ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,XX______, ________,XX______, _______X,XX______, ______XX,XX______, ____XXXX,XX______, ___XXXX_,XX______, ___XX___,XX______, ________,XX______, ________,XX______, ________,XX______, ________,XX______, ________,XX______, ________,XX______, ________,XX______, ________,XX______, ________,XX______, ________,XX______, ________,XX______, ________,XX______, ________,XX______, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________}; const unsigned char acFont32_ASCII_0032[ 64] = { /* code 0032 */ ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ____XXXX,XX______, ___XXXXX,XXX_____, __XXX___,_XXX____, _XX_____,__XXX___, _XX_____,___XX___, ________,___XX___, ________,___XX___, ________,___XX___, ________,__XX____, ________,__XX____, ________,_XX_____, ________,XX______, _______X,X_______, ______XX,________, _____XX_,________, ____XX__,________, ___XX___,________, __XX____,________, _XXXXXXX,XXXXX___, _XXXXXXX,XXXXX___, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________}; const unsigned char acFont32_ASCII_0033[ 64] = { /* code 0033 */ ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ____XXXX,XX______, ___XXXXX,XXX_____, __XXX___,_XXX____, _XXX____,___XX___, _XX_____,___XX___, ________,___XX___, ________,___XX___, ________,_XXX____, ______XX,XXX_____, ______XX,XXXX____, ________,__XXX___, ________,___XXX__, ________,____XX__, ________,____XX__, ________,____XX__, _XX_____,____XX__, _XXX____,___XX___, __XXX___,__XXX___, ___XXXXX,XXXX____, _____XXX,XX______, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________}; const unsigned char acFont32_ASCII_0034[ 64] = { /* code 0034 */ ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,__XX____, ________,_XXX____, ________,XXXX____, ________,XXXX____, _______X,X_XX____, ______XX,__XX____, _____XXX,__XX____, _____XX_,__XX____, ____XX__,__XX____, ___XXX__,__XX____, ___XX___,__XX____, __XX____,__XX____, _XXX____,__XX____, _XXXXXXX,XXXXXX__, _XXXXXXX,XXXXXX__, ________,__XX____, ________,__XX____, ________,__XX____, ________,__XX____, ________,__XX____, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________}; const unsigned char acFont32_ASCII_0035[ 64] = { /* code 0035 */ ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ___XXXXX,XXXXX___, ___XXXXX,XXXXX___, __XXX___,________, __XX____,________, __XX____,________, __XX____,________, __X__XXX,XX______, _XXXXXXX,XXXX____, _XXXX___,__XXX___, _XX_____,___XX___, ________,____XX__, ________,____XX__, ________,____XX__, ________,____XX__, ________,____XX__, _XX_____,____XX__, _XXX____,___XX___, __XXX___,__XXX___, ___XXXXX,XXXX____, ____XXXX,XX______, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________}; const unsigned char acFont32_ASCII_0036[ 64] = { /* code 0036 */ ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ______XX,XXX_____, ____XXXX,XXXX____, ___XXX__,__XXX___, __XXX___,___XXX__, __XX____,____XX__, __XX____,________, _XX_____,________, _XX__XXX,XX______, _XX_XXXX,XXXX____, _XXXX___,__XXX___, _XXX____,___XX___, _XX_____,____XX__, _XX_____,____XX__, _XX_____,____XX__, _XX_____,____XX__, __XX____,____XX__, __XX____,___XX___, ___XX___,__XXX___, ____XXXX,XXXX____, _____XXX,XX______, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________}; const unsigned char acFont32_ASCII_0037[ 64] = { /* code 0037 */ ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, _XXXXXXX,XXXXX___, _XXXXXXX,XXXXX___, ________,___X____, ________,__XX____, ________,_XX_____, ________,_X______, ________,XX______, _______X,X_______, _______X,X_______, ______XX,________, ______XX,________, ______XX,________, _____XX_,________, _____XX_,________, _____XX_,________, _____XX_,________, ____XX__,________, ____XX__,________, ____XX__,________, ____XX__,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________}; const unsigned char acFont32_ASCII_0038[ 64] = { /* code 0038 */ ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, _____XXX,XX______, ___XXXXX,XXXX____, ___XX___,__XX____, __XX____,___XX___, __XX____,___XX___, __XX____,___XX___, __XX____,___XX___, ___XX___,__XX____, ____XXXX,XXX_____, ___XXXXX,XXXX____, __XXX___,__XXX___, __XX____,___XX___, _XX_____,____XX__, _XX_____,____XX__, _XX_____,____XX__, _XX_____,____XX__, __XX____,___XX___, __XXX___,__XXX___, ___XXXXX,XXXX____, _____XXX,XX______, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________}; const unsigned char acFont32_ASCII_0039[ 64] = { /* code 0039 */ ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, _____XXX,XX______, ___XXXXX,XXX_____, __XXX___,__XX____, __XX____,___XX___, _XX_____,____X___, _XX_____,____XX__, _XX_____,____XX__, _XX_____,____XX__, _XX_____,____XX__, __XX____,___XXX__, __XXX___,__XXXX__, ___XXXXX,XXX_XX__, _____XXX,X___XX__, ________,____XX__, ________,___XX___, _XX_____,___XX___, _XXX____,___XX___, __XXX___,_XXX____, ___XXXXX,XXX_____, ____XXXX,X_______, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________}; const unsigned char acFont32_ASCII_003A[ 32] = { /* code 003A */ ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ___XX___, ___XX___, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ___XX___, ___XX___, ________, ________, ________, ________, ________, ________}; const unsigned char acFont32_ASCII_003B[ 32] = { /* code 003B */ ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ___XX___, ___XX___, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ___XX___, ___XX___, ____X___, ____X___, ___XX___, ___X____, ________, ________}; const unsigned char acFont32_ASCII_003C[ 64] = { /* code 003C */ ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,_____X__, ________,___XXX__, ________,_XXXX___, _______X,XXX_____, _____XXX,________, ___XXX__,________, __XX____,________, ___XXX__,________, _____XXX,________, _______X,XXX_____, ________,_XXXX___, ________,___XXX__, ________,_____X__, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________}; const unsigned char acFont32_ASCII_003D[ 64] = { /* code 003D */ ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, _XXXXXXX,XXXXXX__, _XXXXXXX,XXXXXX__, ________,________, ________,________, ________,________, ________,________, _XXXXXXX,XXXXXX__, _XXXXXXX,XXXXXX__, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________}; const unsigned char acFont32_ASCII_003E[ 64] = { /* code 003E */ ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, __X_____,________, __XXX___,________, ___XXXX_,________, _____XXX,X_______, ________,XXX_____, ________,__XXX___, ________,____XX__, ________,__XXX___, ________,XXX_____, _____XXX,X_______, ___XXXX_,________, __XXX___,________, __X_____,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________}; const unsigned char acFont32_ASCII_003F[ 64] = { /* code 003F */ ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, _____XXX,XX______, ___XXXXX,XXXX____, __XXX___,__XXX___, __XX____,___XXX__, _XX_____,____XX__, _XX_____,____XX__, ________,____XX__, ________,___XXX__, ________,___XX___, ________,__XX____, ________,_XX_____, ________,XX______, _______X,XX______, _______X,X_______, _______X,X_______, _______X,X_______, ________,________, ________,________, _______X,X_______, _______X,X_______, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________}; const unsigned char acFont32_ASCII_0040[128] = { /* code 0040 */ ________,________,________,________, ________,________,________,________, ________,________,________,________, ________,________,________,________, ________,________,________,________, ________,________,________,________, ________,__XXXXXX,XX______,________, ________,XXXXXXXX,XXXX____,________, ______XX,XX______,_XXXX___,________, _____XXX,________,___XXX__,________, ____XXX_,________,____XXX_,________, ___XXX__,__XXXX__,_XX__XXX,________, ___XX___,XXXXXXXX,_XX___XX,________, __XX___X,XX____XX,XXX___XX,X_______, __XX___X,X______X,XX_____X,X_______, __XX__XX,________,XX_____X,X_______, _XX___XX,________,XX_____X,X_______, _XX__XX_,________,XX_____X,X_______, _XX__XX_,________,XX_____X,X_______, _XX__XX_,________,XX____XX,X_______, _XX__XX_,_______X,X_____XX,________, _XX__XX_,_______X,X____XXX,________, _XX___XX,______XX,X____XX_,________, _XXX__XX,X___XXXX,X__XXX__,________, __XX___X,XXXXXX_X,XXXXX___,________, __XXX___,XXXXX___,XXXX____,________, ___XX___,________,________,XX______, ___XXX__,________,_______X,X_______, ____XXXX,________,_____XXX,________, _____XXX,XX______,___XXXX_,________, _______X,XXXXXXXX,XXXXX___,________, ________,__XXXXXX,XXX_____,________}; const unsigned char acFont32_ASCII_0041[ 96] = { /* code 0041 */ ________,________,________, ________,________,________, ________,________,________, ________,________,________, ________,________,________, ________,________,________, _______X,XX______,________, _______X,XX______,________, ______XX,_XX_____,________, ______XX,_XX_____,________, _____XXX,_XXX____,________, _____XX_,__XX____,________, _____XX_,__XX____,________, ____XXX_,__XXX___,________, ____XX__,___XX___,________, ____XX__,___XX___,________, ___XX___,____XX__,________, ___XX___,____XX__,________, ___XXXXX,XXXXXX__,________, __XXXXXX,XXXXXXX_,________, __XX____,_____XX_,________, _XXX____,_____XXX,________, _XX_____,______XX,________, _XX_____,______XX,________, XX______,_______X,X_______, XX______,_______X,X_______, ________,________,________, ________,________,________, ________,________,________, ________,________,________, ________,________,________, ________,________,________}; const unsigned char acFont32_ASCII_0042[ 96] = { /* code 0042 */ ________,________,________, ________,________,________, ________,________,________, ________,________,________, ________,________,________, ________,________,________, __XXXXXX,XXXXX___,________, __XXXXXX,XXXXXX__,________, __XX____,____XXX_,________, __XX____,_____XXX,________, __XX____,______XX,________, __XX____,______XX,________, __XX____,______XX,________, __XX____,_____XXX,________, __XX____,____XXX_,________, __XXXXXX,XXXXXX__,________, __XXXXXX,XXXXXXX_,________, __XX____,_____XXX,________, __XX____,______XX,X_______, __XX____,_______X,X_______, __XX____,_______X,X_______, __XX____,_______X,X_______, __XX____,______XX,X_______, __XX____,_____XXX,________, __XXXXXX,XXXXXXX_,________, __XXXXXX,XXXXX___,________, ________,________,________, ________,________,________, ________,________,________, ________,________,________, ________,________,________, ________,________,________}; const unsigned char acFont32_ASCII_0043[ 96] = { /* code 0043 */ ________,________,________, ________,________,________, ________,________,________, ________,________,________, ________,________,________, ________,________,________, _______X,XXXXXX__,________, _____XXX,XXXXXXXX,________, ____XXXX,______XX,X_______, ___XXX__,_______X,XX______, __XXX___,________,XXX_____, __XX____,________,_XX_____, _XXX____,________,________, _XX_____,________,________, _XX_____,________,________, _XX_____,________,________, _XX_____,________,________, _XX_____,________,________, _XX_____,________,________, __XX____,________,_XX_____, __XX____,________,XXX_____, __XXX___,________,XX______, ___XXX__,_______X,XX______, ____XXX_,_____XXX,X_______, _____XXX,XXXXXXXX,________, _______X,XXXXXX__,________, ________,________,________, ________,________,________, ________,________,________, ________,________,________, ________,________,________, ________,________,________}; const unsigned char acFont32_ASCII_0044[ 96] = { /* code 0044 */ ________,________,________, ________,________,________, ________,________,________, ________,________,________, ________,________,________, ________,________,________, __XXXXXX,XXXXXX__,________, __XXXXXX,XXXXXXX_,________, __XX____,_____XXX,X_______, __XX____,_______X,X_______, __XX____,________,XX______, __XX____,________,XX______, __XX____,________,_XX_____, __XX____,________,_XX_____, __XX____,________,_XX_____, __XX____,________,_XX_____, __XX____,________,_XX_____, __XX____,________,_XX_____, __XX____,________,_XX_____, __XX____,________,_XX_____, __XX____,________,XX______, __XX____,________,XX______, __XX____,_______X,X_______, __XX____,_____XXX,X_______, __XXXXXX,XXXXXXX_,________, __XXXXXX,XXXXX___,________, ________,________,________, ________,________,________, ________,________,________, ________,________,________, ________,________,________, ________,________,________}; const unsigned char acFont32_ASCII_0045[ 96] = { /* code 0045 */ ________,________,________, ________,________,________, ________,________,________, ________,________,________, ________,________,________, ________,________,________, __XXXXXX,XXXXXXXX,X_______, __XXXXXX,XXXXXXXX,X_______, __XX____,________,________, __XX____,________,________, __XX____,________,________, __XX____,________,________, __XX____,________,________, __XX____,________,________, __XX____,________,________, __XXXXXX,XXXXXXXX,________, __XXXXXX,XXXXXXXX,________, __XX____,________,________, __XX____,________,________, __XX____,________,________, __XX____,________,________, __XX____,________,________, __XX____,________,________, __XX____,________,________, __XXXXXX,XXXXXXXX,X_______, __XXXXXX,XXXXXXXX,X_______, ________,________,________, ________,________,________, ________,________,________, ________,________,________, ________,________,________, ________,________,________}; const unsigned char acFont32_ASCII_0046[ 96] = { /* code 0046 */ ________,________,________, ________,________,________, ________,________,________, ________,________,________, ________,________,________, ________,________,________, __XXXXXX,XXXXXXXX,________, __XXXXXX,XXXXXXXX,________, __XX____,________,________, __XX____,________,________, __XX____,________,________, __XX____,________,________, __XX____,________,________, __XX____,________,________, __XX____,________,________, __XXXXXX,XXXXXX__,________, __XXXXXX,XXXXXX__,________, __XX____,________,________, __XX____,________,________, __XX____,________,________, __XX____,________,________, __XX____,________,________, __XX____,________,________, __XX____,________,________, __XX____,________,________, __XX____,________,________, ________,________,________, ________,________,________, ________,________,________, ________,________,________, ________,________,________, ________,________,________}; const unsigned char acFont32_ASCII_0047[ 96] = { /* code 0047 */ ________,________,________, ________,________,________, ________,________,________, ________,________,________, ________,________,________, ________,________,________, _______X,XXXXXX__,________, _____XXX,XXXXXXXX,________, ____XXXX,______XX,X_______, ___XXX__,_______X,XX______, __XXX___,________,XX______, __XX____,________,_XX_____, __XX____,________,________, _XX_____,________,________, _XX_____,________,________, _XX_____,________,________, _XX_____,___XXXXX,XXX_____, _XX_____,___XXXXX,XXX_____, _XX_____,________,_XX_____, _XXX____,________,_XX_____, __XX____,________,_XX_____, __XXX___,________,_XX_____, ___XXX__,________,XXX_____, ____XXXX,______XX,XX______, _____XXX,XXXXXXXX,X_______, _______X,XXXXXX__,________, ________,________,________, ________,________,________, ________,________,________, ________,________,________, ________,________,________, ________,________,________}; const unsigned char acFont32_ASCII_0048[ 96] = { /* code 0048 */ ________,________,________, ________,________,________, ________,________,________, ________,________,________, ________,________,________, ________,________,________, __XX____,_______X,X_______, __XX____,_______X,X_______, __XX____,_______X,X_______, __XX____,_______X,X_______, __XX____,_______X,X_______, __XX____,_______X,X_______, __XX____,_______X,X_______, __XX____,_______X,X_______, __XX____,_______X,X_______, __XXXXXX,XXXXXXXX,X_______, __XXXXXX,XXXXXXXX,X_______, __XX____,_______X,X_______, __XX____,_______X,X_______, __XX____,_______X,X_______, __XX____,_______X,X_______, __XX____,_______X,X_______, __XX____,_______X,X_______, __XX____,_______X,X_______, __XX____,_______X,X_______, __XX____,_______X,X_______, ________,________,________, ________,________,________, ________,________,________, ________,________,________, ________,________,________, ________,________,________}; const unsigned char acFont32_ASCII_0049[ 32] = { /* code 0049 */ ________, ________, ________, ________, ________, ________, ___XX___, ___XX___, ___XX___, ___XX___, ___XX___, ___XX___, ___XX___, ___XX___, ___XX___, ___XX___, ___XX___, ___XX___, ___XX___, ___XX___, ___XX___, ___XX___, ___XX___, ___XX___, ___XX___, ___XX___, ________, ________, ________, ________, ________, ________}; const unsigned char acFont32_ASCII_004A[ 64] = { /* code 004A */ ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,_XX_____, ________,_XX_____, ________,_XX_____, ________,_XX_____, ________,_XX_____, ________,_XX_____, ________,_XX_____, ________,_XX_____, ________,_XX_____, ________,_XX_____, ________,_XX_____, ________,_XX_____, ________,_XX_____, ________,_XX_____, _XX_____,_XX_____, _XX_____,_XX_____, _XX_____,_XX_____, __XX____,XX______, __XXXXXX,XX______, ___XXXXX,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________}; const unsigned char acFont32_ASCII_004B[ 96] = { /* code 004B */ ________,________,________, ________,________,________, ________,________,________, ________,________,________, ________,________,________, ________,________,________, __XX____,______XX,X_______, __XX____,_____XXX,________, __XX____,____XXX_,________, __XX____,___XXX__,________, __XX____,__XXX___,________, __XX____,_XXX____,________, __XX____,XXX_____,________, __XX___X,XX______,________, __XX__XX,XX______,________, __XX_XXX,XX______,________, __XXXXX_,XXX_____,________, __XXXX__,_XXX____,________, __XXX___,_XXX____,________, __XX____,__XXX___,________, __XX____,___XXX__,________, __XX____,____XXX_,________, __XX____,_____XX_,________, __XX____,_____XXX,________, __XX____,______XX,X_______, __XX____,_______X,XX______, ________,________,________, ________,________,________, ________,________,________, ________,________,________, ________,________,________, ________,________,________}; const unsigned char acFont32_ASCII_004C[ 64] = { /* code 004C */ ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, __XX____,________, __XX____,________, __XX____,________, __XX____,________, __XX____,________, __XX____,________, __XX____,________, __XX____,________, __XX____,________, __XX____,________, __XX____,________, __XX____,________, __XX____,________, __XX____,________, __XX____,________, __XX____,________, __XX____,________, __XX____,________, __XXXXXX,XXXXXX__, __XXXXXX,XXXXXX__, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________}; const unsigned char acFont32_ASCII_004D[ 96] = { /* code 004D */ ________,________,________, ________,________,________, ________,________,________, ________,________,________, ________,________,________, ________,________,________, ___XXX__,________,_XXX____, ___XXXX_,________,XXXX____, ___XXXX_,________,XXXX____, ___XXXX_,________,XXXX____, ___XX_XX,_______X,X_XX____, ___XX_XX,_______X,X_XX____, ___XX_XX,_______X,X_XX____, ___XX__X,X_____XX,__XX____, ___XX__X,X_____XX,__XX____, ___XX__X,X_____XX,__XX____, ___XX___,XX___XX_,__XX____, ___XX___,XX___XX_,__XX____, ___XX___,XX___XX_,__XX____, ___XX___,XXX_XXX_,__XX____, ___XX___,_XX_XX__,__XX____, ___XX___,_XX_XX__,__XX____, ___XX___,_XX_XX__,__XX____, ___XX___,__XXX___,__XX____, ___XX___,__XXX___,__XX____, ___XX___,__XXX___,__XX____, ________,________,________, ________,________,________, ________,________,________, ________,________,________, ________,________,________, ________,________,________}; const unsigned char acFont32_ASCII_004E[ 96] = { /* code 004E */ ________,________,________, ________,________,________, ________,________,________, ________,________,________, ________,________,________, ________,________,________, __XXX___,_______X,X_______, __XXX___,_______X,X_______, __XXXX__,_______X,X_______, __XXXX__,_______X,X_______, __XX_XX_,_______X,X_______, __XX__XX,_______X,X_______, __XX__XX,_______X,X_______, __XX___X,X______X,X_______, __XX____,XX_____X,X_______, __XX____,XX_____X,X_______, __XX____,_XX____X,X_______, __XX____,_XX____X,X_______, __XX____,__XX___X,X_______, __XX____,___XX__X,X_______, __XX____,___XX__X,X_______, __XX____,____XX_X,X_______, __XX____,_____XXX,X_______, __XX____,_____XXX,X_______, __XX____,______XX,X_______, __XX____,______XX,X_______, ________,________,________, ________,________,________, ________,________,________, ________,________,________, ________,________,________, ________,________,________}; const unsigned char acFont32_ASCII_004F[ 96] = { /* code 004F */ ________,________,________, ________,________,________, ________,________,________, ________,________,________, ________,________,________, ________,________,________, _______X,XXXXXX__,________, _____XXX,XXXXXXXX,________, ____XXXX,_____XXX,X_______, ___XXX__,_______X,XX______, __XXX___,________,XXX_____, __XX____,________,_XX_____, _XXX____,________,_XXX____, _XX_____,________,__XX____, _XX_____,________,__XX____, _XX_____,________,__XX____, _XX_____,________,__XX____, _XX_____,________,__XX____, _XX_____,________,__XX____, _XXX____,________,_XXX____, __XX____,________,_XX_____, __XXX___,________,XXX_____, ___XXX__,_______X,XX______, ____XXXX,_____XXX,X_______, _____XXX,XXXXXXXX,________, _______X,XXXXXX__,________, ________,________,________, ________,________,________, ________,________,________, ________,________,________, ________,________,________, ________,________,________}; const unsigned char acFont32_ASCII_0050[ 96] = { /* code 0050 */ ________,________,________, ________,________,________, ________,________,________, ________,________,________, ________,________,________, ________,________,________, __XXXXXX,XXXXX___,________, __XXXXXX,XXXXXX__,________, __XX____,____XXX_,________, __XX____,_____XXX,________, __XX____,______XX,________, __XX____,______XX,________, __XX____,______XX,________, __XX____,______XX,________, __XX____,_____XXX,________, __XX____,____XXX_,________, __XXXXXX,XXXXXX__,________, __XXXXXX,XXXX____,________, __XX____,________,________, __XX____,________,________, __XX____,________,________, __XX____,________,________, __XX____,________,________, __XX____,________,________, __XX____,________,________, __XX____,________,________, ________,________,________, ________,________,________, ________,________,________, ________,________,________, ________,________,________, ________,________,________}; const unsigned char acFont32_ASCII_0051[ 96] = { /* code 0051 */ ________,________,________, ________,________,________, ________,________,________, ________,________,________, ________,________,________, ________,________,________, _______X,XXXXXX__,________, _____XXX,XXXXXXXX,________, ____XXXX,_____XXX,X_______, ___XXX__,_______X,XX______, __XXX___,________,XXX_____, __XX____,________,_XX_____, __XX____,________,_XX_____, _XX_____,________,__XX____, _XX_____,________,__XX____, _XX_____,________,__XX____, _XX_____,________,__XX____, _XX_____,________,__XX____, _XX_____,________,__XX____, __XX____,________,_XXX____, __XX____,________,_XX_____, __XXX___,___XXX__,XXX_____, ___XXX__,___XXXXX,XX______, ____XXXX,_____XXX,XX______, _____XXX,XXXXXXXX,XXX_____, _______X,XXXXXX__,_XXX____, ________,________,__XX____, ________,________,________, ________,________,________, ________,________,________, ________,________,________, ________,________,________}; const unsigned char acFont32_ASCII_0052[ 96] = { /* code 0052 */ ________,________,________, ________,________,________, ________,________,________, ________,________,________, ________,________,________, ________,________,________, __XXXXXX,XXXXXXX_,________, __XXXXXX,XXXXXXXX,________, __XX____,______XX,X_______, __XX____,_______X,XX______, __XX____,________,XX______, __XX____,________,XX______, __XX____,________,XX______, __XX____,_______X,XX______, __XX____,______XX,X_______, __XXXXXX,XXXXXXXX,________, __XXXXXX,XXXXXX__,________, __XX____,__XXX___,________, __XX____,___XX___,________, __XX____,____XX__,________, __XX____,____XXX_,________, __XX____,_____XXX,________, __XX____,______XX,________, __XX____,_______X,X_______, __XX____,_______X,XX______, __XX____,________,XX______, ________,________,________, ________,________,________, ________,________,________, ________,________,________, ________,________,________, ________,________,________}; const unsigned char acFont32_ASCII_0053[ 96] = { /* code 0053 */ ________,________,________, ________,________,________, ________,________,________, ________,________,________, ________,________,________, ________,________,________, ______XX,XXXXX___,________, ____XXXX,XXXXXXX_,________, ___XXX__,____XXXX,________, __XXX___,______XX,________, __XX____,_______X,X_______, __XX____,_______X,X_______, __XXX___,________,________, ___XXX__,________,________, ___XXXXX,XXX_____,________, ____XXXX,XXXXXX__,________, ________,XXXXXXXX,________, ________,____XXXX,________, ________,______XX,X_______, _XX_____,_______X,X_______, _XX_____,_______X,X_______, _XXX____,_______X,X_______, __XXX___,______XX,________, ___XXX__,_____XXX,________, ____XXXX,XXXXXXX_,________, ______XX,XXXXX___,________, ________,________,________, ________,________,________, ________,________,________, ________,________,________, ________,________,________, ________,________,________}; const unsigned char acFont32_ASCII_0054[ 64] = { /* code 0054 */ ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, _XXXXXXX,XXXXXXX_, _XXXXXXX,XXXXXXX_, _______X,X_______, _______X,X_______, _______X,X_______, _______X,X_______, _______X,X_______, _______X,X_______, _______X,X_______, _______X,X_______, _______X,X_______, _______X,X_______, _______X,X_______, _______X,X_______, _______X,X_______, _______X,X_______, _______X,X_______, _______X,X_______, _______X,X_______, _______X,X_______, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________}; const unsigned char acFont32_ASCII_0055[ 96] = { /* code 0055 */ ________,________,________, ________,________,________, ________,________,________, ________,________,________, ________,________,________, ________,________,________, __XX____,_______X,X_______, __XX____,_______X,X_______, __XX____,_______X,X_______, __XX____,_______X,X_______, __XX____,_______X,X_______, __XX____,_______X,X_______, __XX____,_______X,X_______, __XX____,_______X,X_______, __XX____,_______X,X_______, __XX____,_______X,X_______, __XX____,_______X,X_______, __XX____,_______X,X_______, __XX____,_______X,X_______, __XX____,_______X,X_______, __XX____,_______X,X_______, __XXX___,______XX,X_______, ___XX___,______XX,________, ___XXXX_,____XXXX,________, ____XXXX,XXXXXXX_,________, ______XX,XXXXX___,________, ________,________,________, ________,________,________, ________,________,________, ________,________,________, ________,________,________, ________,________,________}; const unsigned char acFont32_ASCII_0056[ 96] = { /* code 0056 */ ________,________,________, ________,________,________, ________,________,________, ________,________,________, ________,________,________, ________,________,________, XX______,_______X,X_______, XXX_____,______XX,X_______, _XX_____,______XX,________, _XX_____,______XX,________, _XXX____,_____XXX,________, __XX____,_____XX_,________, __XX____,_____XX_,________, ___XX___,____XX__,________, ___XX___,____XX__,________, ___XXX__,___XXX__,________, ____XX__,___XX___,________, ____XX__,___XX___,________, ____XXX_,__XXX___,________, _____XX_,__XX____,________, _____XX_,_XXX____,________, ______XX,_XX_____,________, ______XX,_XX_____,________, ______XX,XXX_____,________, _______X,XX______,________, _______X,XX______,________, ________,________,________, ________,________,________, ________,________,________, ________,________,________, ________,________,________, ________,________,________}; const unsigned char acFont32_ASCII_0057[128] = { /* code 0057 */ ________,________,________,________, ________,________,________,________, ________,________,________,________, ________,________,________,________, ________,________,________,________, ________,________,________,________, XX______,____XXX_,________,_XX_____, XX______,____XXX_,________,_XX_____, _XX_____,___XX_XX,________,XX______, _XX_____,___XX_XX,________,XX______, _XX_____,___XX_XX,________,XX______, _XX_____,__XX___X,X_______,XX______, __XX____,__XX___X,X______X,X_______, __XX____,__XX___X,X______X,X_______, __XX____,_XX_____,XX_____X,X_______, __XXX___,_XX_____,XX____XX,X_______, ___XX___,_XX_____,XX____XX,________, ___XX___,XXX_____,_XX___XX,________, ___XX___,XX______,_XX___XX,________, ___XXX__,XX______,_XX__XX_,________, ____XX_X,XX______,_XXX_XX_,________, ____XX_X,X_______,__XX_XX_,________, ____XX_X,X_______,__XX_XX_,________, _____XXX,X_______,__XXXX__,________, _____XXX,________,___XXX__,________, _____XXX,________,___XXX__,________, ________,________,________,________, ________,________,________,________, ________,________,________,________, ________,________,________,________, ________,________,________,________, ________,________,________,________}; const unsigned char acFont32_ASCII_0058[ 96] = { /* code 0058 */ ________,________,________, ________,________,________, ________,________,________, ________,________,________, ________,________,________, ________,________,________, _XXX____,_____XXX,________, __XXX___,____XXX_,________, ___XX___,____XX__,________, ___XXX__,___XXX__,________, ____XXX_,__XXX___,________, _____XXX,_XXX____,________, _____XXX,_XXX____,________, ______XX,_XX_____,________, _______X,XX______,________, _______X,XX______,________, _______X,XX______,________, ______XX,_XX_____,________, _____XXX,_XXX____,________, ____XXX_,__XXX___,________, ____XXX_,__XXX___,________, ___XXX__,___XXX__,________, __XXX___,____XXX_,________, __XXX___,_____XX_,________, _XXX____,_____XXX,________, XXX_____,______XX,X_______, ________,________,________, ________,________,________, ________,________,________, ________,________,________, ________,________,________, ________,________,________}; const unsigned char acFont32_ASCII_0059[ 96] = { /* code 0059 */ ________,________,________, ________,________,________, ________,________,________, ________,________,________, ________,________,________, ________,________,________, _XX_____,______XX,X_______, __XX____,_____XXX,________, ___XX___,_____XX_,________, ___XX___,____XXX_,________, ____XX__,____XX__,________, ____XXX_,___XXX__,________, _____XXX,__XXX___,________, ______XX,__XX____,________, ______XX,__XX____,________, _______X,XXX_____,________, _______X,XXX_____,________, ________,XX______,________, ________,XX______,________, ________,XX______,________, ________,XX______,________, ________,XX______,________, ________,XX______,________, ________,XX______,________, ________,XX______,________, ________,XX______,________, ________,________,________, ________,________,________, ________,________,________, ________,________,________, ________,________,________, ________,________,________}; const unsigned char acFont32_ASCII_005A[ 96] = { /* code 005A */ ________,________,________, ________,________,________, ________,________,________, ________,________,________, ________,________,________, ________,________,________, _XXXXXXX,XXXXXXXX,________, _XXXXXXX,XXXXXXXX,________, ________,_____XX_,________, ________,____XX__,________, ________,___XX___,________, ________,__XXX___,________, ________,_XXX____,________, ________,_XX_____,________, ________,XX______,________, _______X,XX______,________, ______XX,X_______,________, ______XX,________,________, _____XX_,________,________, ____XX__,________,________, ___XXX__,________,________, __XXX___,________,________, __XX____,________,________, _XX_____,________,________, XXXXXXXX,XXXXXXXX,________, XXXXXXXX,XXXXXXXX,________, ________,________,________, ________,________,________, ________,________,________, ________,________,________, ________,________,________, ________,________,________}; const unsigned char acFont32_ASCII_005B[ 32] = { /* code 005B */ ________, ________, ________, ________, ________, ________, __XXXXX_, __XXXXX_, __XX____, __XX____, __XX____, __XX____, __XX____, __XX____, __XX____, __XX____, __XX____, __XX____, __XX____, __XX____, __XX____, __XX____, __XX____, __XX____, __XX____, __XX____, __XX____, __XX____, __XX____, __XXXXX_, __XXXXX_, ________}; const unsigned char acFont32_ASCII_005C[ 32] = { /* code 005C */ ________, ________, ________, ________, ________, ________, XX______, XX______, _XX_____, _XX_____, _XX_____, __XX____, __XX____, __XX____, __XXX___, ___XX___, ___XX___, ___XX___, ____XX__, ____XX__, ____XX__, _____XX_, _____XX_, _____XX_, _____XXX, ______XX, ________, ________, ________, ________, ________, ________}; const unsigned char acFont32_ASCII_005D[ 32] = { /* code 005D */ ________, ________, ________, ________, ________, ________, _XXXXX__, _XXXXX__, ____XX__, ____XX__, ____XX__, ____XX__, ____XX__, ____XX__, ____XX__, ____XX__, ____XX__, ____XX__, ____XX__, ____XX__, ____XX__, ____XX__, ____XX__, ____XX__, ____XX__, ____XX__, ____XX__, ____XX__, ____XX__, _XXXXX__, _XXXXX__, ________}; const unsigned char acFont32_ASCII_005E[ 64] = { /* code 005E */ ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, _____XX_,________, ____XXXX,________, ____XXXX,________, ___XX__X,X_______, ___XX__X,X_______, ___XX__X,X_______, __XX____,XX______, __XX____,XX______, __XX____,XX______, _XX_____,_XX_____, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________}; const unsigned char acFont32_ASCII_005F[ 64] = { /* code 005F */ ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, XXXXXXXX,XXXXXXX_, XXXXXXXX,XXXXXXX_, ________,________}; const unsigned char acFont32_ASCII_0060[ 64] = { /* code 0060 */ ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, _XXX____,________, __XXX___,________, ___XX___,________, ____XX__,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________}; const unsigned char acFont32_ASCII_0061[ 64] = { /* code 0061 */ ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ____XXXX,XXX_____, __XXXXXX,XXXX____, __XX____,__XXX___, _XX_____,___XX___, ________,___XX___, ________,XXXXX___, ____XXXX,XXXXX___, __XXXXXX,X__XX___, __XX____,___XX___, _XX_____,___XX___, _XX_____,___XX___, _XX_____,__XXX___, _XXX____,XXXXX___, __XXXXXX,XX_XX___, ___XXXXX,X___XX__, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________}; const unsigned char acFont32_ASCII_0062[ 64] = { /* code 0062 */ ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, __XX____,________, __XX____,________, __XX____,________, __XX____,________, __XX____,________, __XX__XX,XX______, __XX_XXX,XXXX____, __XXXX__,__XXX___, __XXX___,___XX___, __XX____,____XX__, __XX____,____XX__, __XX____,____XX__, __XX____,____XX__, __XX____,____XX__, __XX____,____XX__, __XX____,___XXX__, __XXX___,___XX___, __XXXX__,__XXX___, __XXXXXX,XXXX____, __XX__XX,XX______, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________}; const unsigned char acFont32_ASCII_0063[ 64] = { /* code 0063 */ ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, _____XXX,XX______, ___XXXXX,XXX_____, __XXX___,_XXX____, __XX____,__XXX___, _XX_____,___XX___, _XX_____,________, _XX_____,________, _XX_____,________, _XX_____,________, _XX_____,___XX___, _XX_____,___XX___, __XX____,__XX____, __XXX___,_XXX____, ___XXXXX,XXX_____, _____XXX,XX______, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________}; const unsigned char acFont32_ASCII_0064[ 64] = { /* code 0064 */ ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,___XX___, ________,___XX___, ________,___XX___, ________,___XX___, ________,___XX___, _____XXX,X__XX___, ___XXXXX,XX_XX___, __XXX___,_XXXX___, __XX____,__XXX___, _XX_____,___XX___, _XX_____,___XX___, _XX_____,___XX___, _XX_____,___XX___, _XX_____,___XX___, _XX_____,___XX___, _XXX____,___XX___, __XX____,__XXX___, __XXX___,_XXXX___, ___XXXXX,XXXXX___, _____XXX,X__XX___, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________}; const unsigned char acFont32_ASCII_0065[ 64] = { /* code 0065 */ ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, _____XXX,XX______, ___XXXXX,XXXX____, __XXX___,__XXX___, __XX____,___XX___, _XX_____,____XX__, _XX_____,____XX__, _XXXXXXX,XXXXXX__, _XXXXXXX,XXXXXX__, _XX_____,________, _XX_____,________, _XXX____,________, __XX____,____XX__, __XXXX__,__XXX___, ___XXXXX,XXXX____, _____XXX,XXX_____, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________}; const unsigned char acFont32_ASCII_0066[ 32] = { /* code 0066 */ ________, ________, ________, ________, ________, ________, ___XXXX_, __XXXXX_, __XX____, __XX____, __XX____, XXXXXXX_, XXXXXXX_, __XX____, __XX____, __XX____, __XX____, __XX____, __XX____, __XX____, __XX____, __XX____, __XX____, __XX____, __XX____, __XX____, ________, ________, ________, ________, ________, ________}; const unsigned char acFont32_ASCII_0067[ 64] = { /* code 0067 */ ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, _____XXX,X__XX___, ___XXXXX,XX_XX___, __XXX___,_XXXX___, __XX____,__XXX___, _XX_____,___XX___, _XX_____,___XX___, _XX_____,___XX___, _XX_____,___XX___, _XX_____,___XX___, _XX_____,___XX___, _XX_____,___XX___, __XX____,__XXX___, __XXX___,_XXXX___, ___XXXXX,XX_XX___, _____XXX,X__XX___, _XX_____,___XX___, _XX_____,__XXX___, _XXX____,_XXX____, __XXXXXX,XXX_____, ____XXXX,XX______, ________,________}; const unsigned char acFont32_ASCII_0068[ 64] = { /* code 0068 */ ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, __XX____,________, __XX____,________, __XX____,________, __XX____,________, __XX____,________, __XX__XX,XXX_____, __XXXXXX,XXXX____, __XXXX__,__XXX___, __XXX___,___XX___, __XX____,___XX___, __XX____,___XX___, __XX____,___XX___, __XX____,___XX___, __XX____,___XX___, __XX____,___XX___, __XX____,___XX___, __XX____,___XX___, __XX____,___XX___, __XX____,___XX___, __XX____,___XX___, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________}; const unsigned char acFont32_ASCII_0069[ 32] = { /* code 0069 */ ________, ________, ________, ________, ________, ________, __XX____, __XX____, ________, ________, ________, __XX____, __XX____, __XX____, __XX____, __XX____, __XX____, __XX____, __XX____, __XX____, __XX____, __XX____, __XX____, __XX____, __XX____, __XX____, ________, ________, ________, ________, ________, ________}; const unsigned char acFont32_ASCII_006A[ 32] = { /* code 006A */ ________, ________, ________, ________, ________, ________, __XX____, __XX____, ________, ________, ________, __XX____, __XX____, __XX____, __XX____, __XX____, __XX____, __XX____, __XX____, __XX____, __XX____, __XX____, __XX____, __XX____, __XX____, __XX____, __XX____, __XX____, __XX____, XXX_____, XXX_____, ________}; const unsigned char acFont32_ASCII_006B[ 64] = { /* code 006B */ ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, __XX____,________, __XX____,________, __XX____,________, __XX____,________, __XX____,________, __XX____,___XXX__, __XX____,__XXX___, __XX____,_XXX____, __XX____,XXX_____, __XX___X,XX______, __XX_XXX,X_______, __XXXXXX,X_______, __XXXXXX,X_______, __XXX__X,XX______, __XX____,XXX_____, __XX____,XXX_____, __XX____,_XXX____, __XX____,__XX____, __XX____,__XXX___, __XX____,___XXX__, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________}; const unsigned char acFont32_ASCII_006C[ 32] = { /* code 006C */ ________, ________, ________, ________, ________, ________, __XX____, __XX____, __XX____, __XX____, __XX____, __XX____, __XX____, __XX____, __XX____, __XX____, __XX____, __XX____, __XX____, __XX____, __XX____, __XX____, __XX____, __XX____, __XX____, __XX____, ________, ________, ________, ________, ________, ________}; const unsigned char acFont32_ASCII_006D[ 96] = { /* code 006D */ ________,________,________, ________,________,________, ________,________,________, ________,________,________, ________,________,________, ________,________,________, ________,________,________, ________,________,________, ________,________,________, ________,________,________, ________,________,________, __XX__XX,XX____XX,XX______, __XX_XXX,XXX_XXXX,XXX_____, __XXXX__,_XXXXX__,_XXX____, __XXX___,__XXX___,__XX____, __XX____,__XX____,__XX____, __XX____,__XX____,__XX____, __XX____,__XX____,__XX____, __XX____,__XX____,__XX____, __XX____,__XX____,__XX____, __XX____,__XX____,__XX____, __XX____,__XX____,__XX____, __XX____,__XX____,__XX____, __XX____,__XX____,__XX____, __XX____,__XX____,__XX____, __XX____,__XX____,__XX____, ________,________,________, ________,________,________, ________,________,________, ________,________,________, ________,________,________, ________,________,________}; const unsigned char acFont32_ASCII_006E[ 64] = { /* code 006E */ ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, __XX__XX,XXX_____, __XXXXXX,XXXX____, __XXXX__,__XXX___, __XXX___,___XX___, __XX____,___XX___, __XX____,___XX___, __XX____,___XX___, __XX____,___XX___, __XX____,___XX___, __XX____,___XX___, __XX____,___XX___, __XX____,___XX___, __XX____,___XX___, __XX____,___XX___, __XX____,___XX___, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________}; const unsigned char acFont32_ASCII_006F[ 64] = { /* code 006F */ ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, _____XXX,XX______, ___XXXXX,XXXX____, __XXX___,__XXX___, __XX____,___XX___, _XXX____,___XXX__, _XX_____,____XX__, _XX_____,____XX__, _XX_____,____XX__, _XX_____,____XX__, _XX_____,____XX__, _XXX____,___XXX__, __XX____,___XX___, __XXX___,__XXX___, ___XXXXX,XXXX____, _____XXX,XX______, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________}; const unsigned char acFont32_ASCII_0070[ 64] = { /* code 0070 */ ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, __XX__XX,XX______, __XX_XXX,XXXX____, __XXXX__,__XXX___, __XXX___,___XX___, __XX____,____XX__, __XX____,____XX__, __XX____,____XX__, __XX____,____XX__, __XX____,____XX__, __XX____,____XX__, __XX____,____XX__, __XXX___,___XX___, __XXXX__,__XXX___, __XX_XXX,XXXX____, __XX__XX,XX______, __XX____,________, __XX____,________, __XX____,________, __XX____,________, __XX____,________, ________,________}; const unsigned char acFont32_ASCII_0071[ 64] = { /* code 0071 */ ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, _____XXX,X__XX___, ___XXXXX,XX_XX___, __XXX___,_XXXX___, __XX____,__XXX___, _XX_____,___XX___, _XX_____,___XX___, _XX_____,___XX___, _XX_____,___XX___, _XX_____,___XX___, _XX_____,___XX___, _XXX____,___XX___, __XX____,__XXX___, __XXX___,_XXXX___, ___XXXXX,XX_XX___, _____XXX,X__XX___, ________,___XX___, ________,___XX___, ________,___XX___, ________,___XX___, ________,___XX___, ________,________}; const unsigned char acFont32_ASCII_0072[ 64] = { /* code 0072 */ ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, __XX_XXX,X_______, __XXXXXX,X_______, __XXX___,________, __XXX___,________, __XX____,________, __XX____,________, __XX____,________, __XX____,________, __XX____,________, __XX____,________, __XX____,________, __XX____,________, __XX____,________, __XX____,________, __XX____,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________}; const unsigned char acFont32_ASCII_0073[ 64] = { /* code 0073 */ ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ____XXXX,X_______, __XXXXXX,XXX_____, _XXX____,_XXX____, _XX_____,__XX____, _XX_____,________, _XXXX___,________, __XXXXXX,X_______, ___XXXXX,XXXX____, ______XX,XXXX____, ________,__XXX___, _XX_____,___XX___, _XXX____,___XX___, __XXX___,__XX____, ___XXXXX,XXXX____, ____XXXX,XX______, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________}; const unsigned char acFont32_ASCII_0074[ 32] = { /* code 0074 */ ________, ________, ________, ________, ________, ________, ___X____, __XX____, __XX____, __XX____, __XX____, XXXXXXX_, XXXXXXX_, __XX____, __XX____, __XX____, __XX____, __XX____, __XX____, __XX____, __XX____, __XX____, __XX____, __XX____, __XXXXX_, ___XXXX_, ________, ________, ________, ________, ________, ________}; const unsigned char acFont32_ASCII_0075[ 64] = { /* code 0075 */ ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, __XX____,___XX___, __XX____,___XX___, __XX____,___XX___, __XX____,___XX___, __XX____,___XX___, __XX____,___XX___, __XX____,___XX___, __XX____,___XX___, __XX____,___XX___, __XX____,___XX___, __XX____,___XX___, __XX____,__XXX___, __XXX___,_XXXX___, ___XXXXX,XX_XX___, ____XXXX,X__XX___, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________}; const unsigned char acFont32_ASCII_0076[ 64] = { /* code 0076 */ ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, XX______,___XX___, XX______,___XX___, _XX_____,__XX____, _XX_____,__XX____, _XXX____,_XXX____, __XX____,_XX_____, __XXX___,_XX_____, ___XX___,XX______, ___XX___,XX______, ___XXX_X,X_______, ____XX_X,X_______, ____XX_X,X_______, _____XXX,________, _____XXX,________, ______X_,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________}; const unsigned char acFont32_ASCII_0077[ 96] = { /* code 0077 */ ________,________,________, ________,________,________, ________,________,________, ________,________,________, ________,________,________, ________,________,________, ________,________,________, ________,________,________, ________,________,________, ________,________,________, ________,________,________, XX______,_X______,_XX_____, XX______,XXX_____,_XX_____, XX______,XXX_____,_XX_____, _XX_____,X_X_____,XX______, _XX____X,X_XX____,XX______, _XX____X,X_XX___X,XX______, __XX___X,X_XX___X,X_______, __XX___X,___X___X,X_______, __XX__XX,___XX_XX,X_______, ___XX_XX,___XX_XX,________, ___XX_XX,___XX_XX,________, ____X_X_,____X_X_,________, ____XXX_,____XXX_,________, ____XXX_,____XXX_,________, _____X__,_____X__,________, ________,________,________, ________,________,________, ________,________,________, ________,________,________, ________,________,________, ________,________,________}; const unsigned char acFont32_ASCII_0078[ 64] = { /* code 0078 */ ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, XXX_____,__XX____, _XX_____,_XX_____, __XX____,XXX_____, __XXX___,XX______, ___XX__X,X_______, ____XXXX,X_______, ____XXXX,________, _____XX_,________, ____XXXX,________, ____XXXX,________, ___XX__X,X_______, __XXX__X,XX______, __XX____,XX______, _XX_____,_XX_____, XXX_____,_XXX____, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________}; const unsigned char acFont32_ASCII_0079[ 64] = { /* code 0079 */ ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, _XX_____,___XX___, _XX_____,___XX___, __XX____,__XX____, __XX____,__XX____, __XXX___,__XX____, ___XX___,_XX_____, ___XX___,_XX_____, ____XX__,_XX_____, ____XX__,XX______, ____XX__,XX______, _____XX_,XX______, _____XXX,X_______, _____XXX,X_______, ______XX,X_______, ______XX,________, ______XX,________, _____XX_,________, _____XX_,________, __XXXX__,________, __XXX___,________, ________,________}; const unsigned char acFont32_ASCII_007A[ 64] = { /* code 007A */ ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, _XXXXXXX,XXXX____, _XXXXXXX,XXXX____, ________,_XXX____, ________,XXX_____, _______X,XX______, ______XX,X_______, _____XXX,________, _____XXX,________, ____XXX_,________, ___XXX__,________, __XXX___,________, _XXX____,________, XXX_____,________, XXXXXXXX,XXXX____, XXXXXXXX,XXXX____, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________}; const unsigned char acFont32_ASCII_007B[ 64] = { /* code 007B */ ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ______XX,X_______, _____XXX,X_______, ____XXX_,________, ____XX__,________, ____XX__,________, ____XX__,________, ____XX__,________, ____XX__,________, ____XX__,________, ____XX__,________, ____XX__,________, ___XX___,________, _XXX____,________, _XXX____,________, ___XX___,________, ____XX__,________, ____XX__,________, ____XX__,________, ____XX__,________, ____XX__,________, ____XX__,________, ____XX__,________, ____XX__,________, _____XXX,X_______, ______XX,X_______, ________,________}; const unsigned char acFont32_ASCII_007C[ 32] = { /* code 007C */ ________, ________, ________, ________, ________, ________, __XX____, __XX____, __XX____, __XX____, __XX____, __XX____, __XX____, __XX____, __XX____, __XX____, __XX____, __XX____, __XX____, __XX____, __XX____, __XX____, __XX____, __XX____, __XX____, __XX____, __XX____, __XX____, __XX____, __XX____, __XX____, ________}; const unsigned char acFont32_ASCII_007D[ 64] = { /* code 007D */ ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, XXX_____,________, XXXX____,________, ___XX___,________, ___XX___,________, ___XX___,________, ___XX___,________, ___XX___,________, ___XX___,________, ___XX___,________, ___XX___,________, ___XX___,________, ____XX__,________, _____XXX,________, _____XXX,________, ____XX__,________, ___XX___,________, ___XX___,________, ___XX___,________, ___XX___,________, ___XX___,________, ___XX___,________, ___XX___,________, ___XX___,________, XXXX____,________, XXX_____,________, ________,________}; const unsigned char acFont32_ASCII_007E[ 64] = { /* code 007E */ ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ___XXXX_,________, _XXXXXXX,XX___XX_, _XX____X,XXXXXXX_, _X______,_XXXX___, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________, ________,________}; const GUI_CHARINFO GUI_Font32_ASCII_CharInfo[95] = { { 8, 8, 1, acFont32_ASCII_0020 } /* code 0020 */ ,{ 8, 8, 1, acFont32_ASCII_0021 } /* code 0021 */ ,{ 10, 10, 2, acFont32_ASCII_0022 } /* code 0022 */ ,{ 15, 15, 2, acFont32_ASCII_0023 } /* code 0023 */ ,{ 15, 15, 2, acFont32_ASCII_0024 } /* code 0024 */ ,{ 24, 24, 3, acFont32_ASCII_0025 } /* code 0025 */ ,{ 18, 18, 3, acFont32_ASCII_0026 } /* code 0026 */ ,{ 5, 5, 1, acFont32_ASCII_0027 } /* code 0027 */ ,{ 9, 9, 2, acFont32_ASCII_0028 } /* code 0028 */ ,{ 9, 9, 2, acFont32_ASCII_0029 } /* code 0029 */ ,{ 11, 11, 2, acFont32_ASCII_002A } /* code 002A */ ,{ 16, 16, 2, acFont32_ASCII_002B } /* code 002B */ ,{ 8, 8, 1, acFont32_ASCII_002C } /* code 002C */ ,{ 9, 9, 2, acFont32_ASCII_002D } /* code 002D */ ,{ 8, 8, 1, acFont32_ASCII_002E } /* code 002E */ ,{ 8, 8, 1, acFont32_ASCII_002F } /* code 002F */ ,{ 15, 15, 2, acFont32_ASCII_0030 } /* code 0030 */ ,{ 15, 15, 2, acFont32_ASCII_0031 } /* code 0031 */ ,{ 15, 15, 2, acFont32_ASCII_0032 } /* code 0032 */ ,{ 15, 15, 2, acFont32_ASCII_0033 } /* code 0033 */ ,{ 15, 15, 2, acFont32_ASCII_0034 } /* code 0034 */ ,{ 15, 15, 2, acFont32_ASCII_0035 } /* code 0035 */ ,{ 15, 15, 2, acFont32_ASCII_0036 } /* code 0036 */ ,{ 15, 15, 2, acFont32_ASCII_0037 } /* code 0037 */ ,{ 15, 15, 2, acFont32_ASCII_0038 } /* code 0038 */ ,{ 15, 15, 2, acFont32_ASCII_0039 } /* code 0039 */ ,{ 8, 8, 1, acFont32_ASCII_003A } /* code 003A */ ,{ 8, 8, 1, acFont32_ASCII_003B } /* code 003B */ ,{ 16, 16, 2, acFont32_ASCII_003C } /* code 003C */ ,{ 16, 16, 2, acFont32_ASCII_003D } /* code 003D */ ,{ 16, 16, 2, acFont32_ASCII_003E } /* code 003E */ ,{ 15, 15, 2, acFont32_ASCII_003F } /* code 003F */ ,{ 27, 27, 4, acFont32_ASCII_0040 } /* code 0040 */ ,{ 18, 18, 3, acFont32_ASCII_0041 } /* code 0041 */ ,{ 18, 18, 3, acFont32_ASCII_0042 } /* code 0042 */ ,{ 20, 20, 3, acFont32_ASCII_0043 } /* code 0043 */ ,{ 20, 20, 3, acFont32_ASCII_0044 } /* code 0044 */ ,{ 18, 18, 3, acFont32_ASCII_0045 } /* code 0045 */ ,{ 17, 17, 3, acFont32_ASCII_0046 } /* code 0046 */ ,{ 21, 21, 3, acFont32_ASCII_0047 } /* code 0047 */ ,{ 19, 19, 3, acFont32_ASCII_0048 } /* code 0048 */ ,{ 8, 8, 1, acFont32_ASCII_0049 } /* code 0049 */ ,{ 13, 13, 2, acFont32_ASCII_004A } /* code 004A */ ,{ 18, 18, 3, acFont32_ASCII_004B } /* code 004B */ ,{ 15, 15, 2, acFont32_ASCII_004C } /* code 004C */ ,{ 23, 23, 3, acFont32_ASCII_004D } /* code 004D */ ,{ 19, 19, 3, acFont32_ASCII_004E } /* code 004E */ ,{ 21, 21, 3, acFont32_ASCII_004F } /* code 004F */ ,{ 17, 17, 3, acFont32_ASCII_0050 } /* code 0050 */ ,{ 21, 21, 3, acFont32_ASCII_0051 } /* code 0051 */ ,{ 20, 20, 3, acFont32_ASCII_0052 } /* code 0052 */ ,{ 18, 18, 3, acFont32_ASCII_0053 } /* code 0053 */ ,{ 16, 16, 2, acFont32_ASCII_0054 } /* code 0054 */ ,{ 19, 19, 3, acFont32_ASCII_0055 } /* code 0055 */ ,{ 17, 17, 3, acFont32_ASCII_0056 } /* code 0056 */ ,{ 28, 28, 4, acFont32_ASCII_0057 } /* code 0057 */ ,{ 17, 17, 3, acFont32_ASCII_0058 } /* code 0058 */ ,{ 18, 18, 3, acFont32_ASCII_0059 } /* code 0059 */ ,{ 17, 17, 3, acFont32_ASCII_005A } /* code 005A */ ,{ 8, 8, 1, acFont32_ASCII_005B } /* code 005B */ ,{ 8, 8, 1, acFont32_ASCII_005C } /* code 005C */ ,{ 8, 8, 1, acFont32_ASCII_005D } /* code 005D */ ,{ 12, 12, 2, acFont32_ASCII_005E } /* code 005E */ ,{ 15, 15, 2, acFont32_ASCII_005F } /* code 005F */ ,{ 9, 9, 2, acFont32_ASCII_0060 } /* code 0060 */ ,{ 15, 15, 2, acFont32_ASCII_0061 } /* code 0061 */ ,{ 15, 15, 2, acFont32_ASCII_0062 } /* code 0062 */ ,{ 14, 14, 2, acFont32_ASCII_0063 } /* code 0063 */ ,{ 15, 15, 2, acFont32_ASCII_0064 } /* code 0064 */ ,{ 15, 15, 2, acFont32_ASCII_0065 } /* code 0065 */ ,{ 7, 7, 1, acFont32_ASCII_0066 } /* code 0066 */ ,{ 15, 15, 2, acFont32_ASCII_0067 } /* code 0067 */ ,{ 15, 15, 2, acFont32_ASCII_0068 } /* code 0068 */ ,{ 6, 6, 1, acFont32_ASCII_0069 } /* code 0069 */ ,{ 6, 6, 1, acFont32_ASCII_006A } /* code 006A */ ,{ 14, 14, 2, acFont32_ASCII_006B } /* code 006B */ ,{ 6, 6, 1, acFont32_ASCII_006C } /* code 006C */ ,{ 22, 22, 3, acFont32_ASCII_006D } /* code 006D */ ,{ 15, 15, 2, acFont32_ASCII_006E } /* code 006E */ ,{ 15, 15, 2, acFont32_ASCII_006F } /* code 006F */ ,{ 15, 15, 2, acFont32_ASCII_0070 } /* code 0070 */ ,{ 15, 15, 2, acFont32_ASCII_0071 } /* code 0071 */ ,{ 9, 9, 2, acFont32_ASCII_0072 } /* code 0072 */ ,{ 14, 14, 2, acFont32_ASCII_0073 } /* code 0073 */ ,{ 8, 8, 1, acFont32_ASCII_0074 } /* code 0074 */ ,{ 15, 15, 2, acFont32_ASCII_0075 } /* code 0075 */ ,{ 13, 13, 2, acFont32_ASCII_0076 } /* code 0076 */ ,{ 19, 19, 3, acFont32_ASCII_0077 } /* code 0077 */ ,{ 12, 12, 2, acFont32_ASCII_0078 } /* code 0078 */ ,{ 14, 14, 2, acFont32_ASCII_0079 } /* code 0079 */ ,{ 13, 13, 2, acFont32_ASCII_007A } /* code 007A */ ,{ 9, 9, 2, acFont32_ASCII_007B } /* code 007B */ ,{ 6, 6, 1, acFont32_ASCII_007C } /* code 007C */ ,{ 9, 9, 2, acFont32_ASCII_007D } /* code 007D */ ,{ 16, 16, 2, acFont32_ASCII_007E } /* code 007E */ }; const GUI_FONT_PROP GUI_Font32_ASCII_Prop1 = { 0x0020 /* first character */ ,0x007E /* last character */ ,&GUI_Font32_ASCII_CharInfo[0] /* address of first character */ ,(const GUI_FONT_PROP*)0 /* pointer to next GUI_FONT_PROP */ }; // const GUI_FONT GUI_Font32_ASCII = { // GUI_FONTTYPE_PROP /* type of font */ // ,32 /* height of font */ // ,32 /* space of font y */ // ,1 /* magnification x */ // ,1 /* magnification y */ // ,{&GUI_Font32_ASCII_Prop1} // ,26, 15, 20 // }; const GUI_FONT GUI_Font32_ASCII = { &GUI_Font32_ASCII_Prop1 /* type of font */ ,32 /* height of font */ ,32 /* space of font y */ // ,1 /* magnification x */ // ,1 /* magnification y */ // ,{&GUI_Font32_ASCII_Prop1} // ,26, 15, 20 };