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using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Reactive.Linq;
using System.Runtime.CompilerServices;
using System.Text;
namespace AIStudio.Wpf.DiagramDesigner
{
/// <summary>
/// Implementation of <see cref="INotifyPropertyChanged"/> to simplify models.
/// </summary>
public abstract class BindableBase : INotifyPropertyChanged
{
/// <summary>
/// Occurs when a property value changes.
/// </summary>
public event PropertyChangedEventHandler PropertyChanged;
private Dictionary<string, object> _oldDic = new Dictionary<string, object>();
public void SetOldValue<T>(T value, string propertyName, string guid = null)
{
_oldDic[propertyName + guid ?? string.Empty] = value;
}
public T GetOldValue<T>(string propertyName, string guid = null)
{
if (_oldDic.ContainsKey(propertyName + guid ?? string.Empty))
{
var old = (T)_oldDic[propertyName + guid ?? string.Empty];
return old;
}
else
{
return default(T);
}
}
public void ClearOldValue<T>(string propertyName, string guid = null)
{
if (_oldDic.ContainsKey(propertyName + guid ?? string.Empty))
{
_oldDic.Remove(propertyName + guid ?? string.Empty);
}
}
/// <summary>
/// Checks if a property already matches a desired value. Sets the property and
/// notifies listeners only when necessary.
/// </summary>
/// <typeparam name="T">Type of the property.</typeparam>
/// <param name="storage">Reference to a property with both getter and setter.</param>
/// <param name="value">Desired value for the property.</param>
/// <param name="propertyName">Name of the property used to notify listeners. This
/// value is optional and can be provided automatically when invoked from compilers that
/// support CallerMemberName.</param>
/// <returns>True if the value was changed, false if the existing value matched the
/// desired value.</returns>
protected virtual bool SetProperty<T>(ref T storage, T value, [CallerMemberName] string propertyName = null)
{
if (EqualityComparer<T>.Default.Equals(storage, value))
return false;
if (propertyName == "IsSelected")
{
}
else if (this.ContainsProperty("IsReadOnly"))
{
if (object.Equals(this.GetPropertyValue("IsReadOnly"), true))
return false;
}
var old = storage;
storage = value;
RaisePropertyChanged(propertyName, old, value);
return true;
}
/// <summary>
/// Checks if a property already matches a desired value. Sets the property and
/// notifies listeners only when necessary.
/// </summary>
/// <typeparam name="T">Type of the property.</typeparam>
/// <param name="storage">Reference to a property with both getter and setter.</param>
/// <param name="value">Desired value for the property.</param>
/// <param name="propertyName">Name of the property used to notify listeners. This
/// value is optional and can be provided automatically when invoked from compilers that
/// support CallerMemberName.</param>
/// <param name="onChanged">Action that is called after the property value has been changed.</param>
/// <returns>True if the value was changed, false if the existing value matched the
/// desired value.</returns>
protected virtual bool SetProperty<T>(ref T storage, T value, Action onChanged, [CallerMemberName] string propertyName = null)
{
if (EqualityComparer<T>.Default.Equals(storage, value)) return false;
if (propertyName == "IsSelected")
{
}
else if (this.ContainsProperty("IsReadOnly"))
{
if (object.Equals(this.GetPropertyValue("IsReadOnly"), true))
return false;
}
var old = storage;
storage = value;
onChanged?.Invoke();
RaisePropertyChanged(propertyName, old, value);
return true;
}
/// <summary>
/// Raises this object's PropertyChanged event.
/// </summary>
/// <param name="propertyName">Name of the property used to notify listeners. This
/// value is optional and can be provided automatically when invoked from compilers
/// that support <see cref="CallerMemberNameAttribute"/>.</param>
protected void RaisePropertyChanged([CallerMemberName] string propertyName = null)
{
OnPropertyChanged(new PropertyChangedEventArgs(propertyName));
}
protected void RaisePropertyChanged([CallerMemberName] string propertyName = null, object oldvalue = null, object newvalue = null)
{
OnPropertyChanged(new ValuePropertyChangedEventArgs(propertyName, oldvalue, newvalue));
}
protected void RaisePropertyChanged(object sender, [CallerMemberName] string propertyName = null, object oldvalue = null, object newvalue = null)
{
PropertyChanged?.Invoke(sender, new ValuePropertyChangedEventArgs(propertyName, oldvalue, newvalue));
}
/// <summary>
/// Raises this object's PropertyChanged event.
/// </summary>
/// <param name="args">The PropertyChangedEventArgs</param>
protected virtual void OnPropertyChanged(PropertyChangedEventArgs args)
{
PropertyChanged?.Invoke(this, args);
}
public IObservable<string> WhenPropertyChanged
{
get
{
return Observable
.FromEventPattern<PropertyChangedEventHandler, PropertyChangedEventArgs>(
h => this.PropertyChanged += h,
h => this.PropertyChanged -= h)
.Select(x => x.EventArgs.PropertyName);
}
}
}
public class ValuePropertyChangedEventArgs : PropertyChangedEventArgs
{
public ValuePropertyChangedEventArgs(string propertyName, object oldValue, object newValue) : base(propertyName)
{
OldValue = oldValue;
NewValue = newValue;
}
public object OldValue { get; set; }
public object NewValue { get; set; }
}
}
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