Слияние кода завершено, страница обновится автоматически
/*
*********************************************************************************************************
* uC/GUI
* Universal graphic software for embedded applications
*
* (c) Copyright 2002, Micrium Inc., Weston, FL
* (c) Copyright 2002, SEGGER Microcontroller Systeme GmbH
*
* C/GUI is protected by international copyright laws. Knowledge of the
* source code may not be used to write a similar product. This file may
* only be used in accordance with a license and should not be redistributed
* in any way. We appreciate your understanding and fairness.
*
----------------------------------------------------------------------
File : F16_ASCII.C
Purpose : ASCII Character Set similar to Swiss
Height : 16
---------------------------END-OF-HEADER------------------------------
*/
#include "gui_font.h"
const unsigned char acFont16ASCII_32[16] = /* code 32 */
{
________,
________,
________,
________,
________,
________,
________,
________,
________,
________,
________,
________,
________,
________,
________,
________
};
const unsigned char acFont16ASCII_33[16] = /* code 33 */
{
________,
________,
________,
_X______,
_X______,
_X______,
_X______,
_X______,
_X______,
_X______,
_X______,
________,
_X______,
________,
________,
________
};
const unsigned char acFont16ASCII_34[16] = /* code 34 */
{
________,
________,
________,
_X_X____,
_X_X____,
_X_X____,
________,
________,
________,
________,
________,
________,
________,
________,
________,
________
};
const unsigned char acFont16ASCII_35[16] = /* code 35 */
{
________,
________,
________,
___X__X_,
___X__X_,
__X___X_,
XXXXXXX_,
__X__X__,
__X__X__,
XXXXXXX_,
_X__X___,
_X__X___,
_X__X___,
________,
________,
________
};
const unsigned char acFont16ASCII_36[16] = /* code 36 */
{
________,
________,
________,
__XXX___,
_X_X_X__,
_X_X____,
_X_X____,
_XXX____,
___XXX__,
___X_X__,
_X_X_X__,
_X_X_X__,
__XXX___,
___X____,
________,
________
};
const unsigned char acFont16ASCII_37[32] = /* code 37 */
{
________, ________,
________, ________,
________, ________,
__XX____, X_______,
_X__X__X, ________,
_X__X__X, ________,
_X__X_X_, ________,
__XX__X_, ________,
_____X__, XX______,
_____X_X, __X_____,
____X__X, __X_____,
____X__X, __X_____,
___X____, XX______,
________, ________,
________, ________,
________, ________
};
const unsigned char acFont16ASCII_38[32] = /* code 38 */
{
________, ________,
________, ________,
________, ________,
___XX___, ________,
__X__X__, ________,
__X__X__, ________,
__X__X__, ________,
___XX___, ________,
__XX____, ________,
_X__X__X, ________,
_X___X_X, ________,
_X___XX_, ________,
__XXX__X, X_______,
________, ________,
________, ________,
________, ________
};
const unsigned char acFont16ASCII_39[16] = /* code 39 */
{
________,
________,
________,
_X______,
_X______,
_X______,
________,
________,
________,
________,
________,
________,
________,
________,
________,
________
};
const unsigned char acFont16ASCII_40[16] = /* code 40 */
{
________,
________,
________,
___X____,
__X_____,
__X_____,
_X______,
_X______,
_X______,
_X______,
_X______,
_X______,
_X______,
__X_____,
__X_____,
___X____
};
const unsigned char acFont16ASCII_41[16] = /* code 41 */
{
________,
________,
________,
X_______,
_X______,
_X______,
__X_____,
__X_____,
__X_____,
__X_____,
__X_____,
__X_____,
__X_____,
_X______,
_X______,
X_______
};
const unsigned char acFont16ASCII_42[16] = /* code 42 */
{
________,
________,
________,
__X_____,
XXXXX___,
__X_____,
_X_X____,
________,
________,
________,
________,
________,
________,
________,
________,
________
};
const unsigned char acFont16ASCII_43[16] = /* code 43 */
{
________,
________,
________,
________,
________,
____X___,
____X___,
____X___,
_XXXXXXX,
____X___,
____X___,
____X___,
________,
________,
________,
________
};
const unsigned char acFont16ASCII_44[16] = /* code 44 */
{
________,
________,
________,
________,
________,
________,
________,
________,
________,
________,
________,
________,
__X_____,
__X_____,
__X_____,
________
};
const unsigned char acFont16ASCII_45[16] = /* code 45 */
{
________,
________,
________,
________,
________,
________,
________,
________,
________,
XXX_____,
________,
________,
________,
________,
________,
________
};
const unsigned char acFont16ASCII_46[16] = /* code 46 */
{
________,
________,
________,
________,
________,
________,
________,
________,
________,
________,
________,
________,
_X______,
________,
________,
________
};
const unsigned char acFont16ASCII_47[16] = /* code 47 */
{
________,
________,
________,
___X____,
___X____,
__X_____,
__X_____,
__X_____,
_X______,
_X______,
_X______,
X_______,
X_______,
________,
________,
________
};
const unsigned char acFont16ASCII_48[16] = /* code 48 */
{
________,
________,
________,
_XXXX___,
X____X__,
X____X__,
X____X__,
X____X__,
X____X__,
X____X__,
X____X__,
X____X__,
_XXXX___,
________,
________,
________
};
const unsigned char acFont16ASCII_49[16] = /* code 49 */
{
________,
________,
________,
___X____,
__XX____,
_X_X____,
___X____,
___X____,
___X____,
___X____,
___X____,
___X____,
___X____,
________,
________,
________
};
const unsigned char acFont16ASCII_50[16] = /* code 50 */
{
________,
________,
________,
_XXXX___,
X____X__,
_____X__,
_____X__,
_____X__,
____X___,
___X____,
__X_____,
_X______,
XXXXXX__,
________,
________,
________
};
const unsigned char acFont16ASCII_51[16] = /* code 51 */
{
________,
________,
________,
_XXXX___,
X____X__,
_____X__,
_____X__,
__XXX___,
_____X__,
_____X__,
_____X__,
X____X__,
_XXXX___,
________,
________,
________
};
const unsigned char acFont16ASCII_52[16] = /* code 52 */
{
________,
________,
________,
____X___,
___XX___,
___XX___,
__X_X___,
__X_X___,
_X__X___,
_X__X___,
XXXXXX__,
____X___,
____X___,
________,
________,
________
};
const unsigned char acFont16ASCII_53[16] = /* code 53 */
{
________,
________,
________,
_XXXXX__,
_X______,
_X______,
X_______,
XXXXX___,
X____X__,
_____X__,
_____X__,
X____X__,
_XXXX___,
________,
________,
________
};
const unsigned char acFont16ASCII_54[16] = /* code 54 */
{
________,
________,
________,
_XXXX___,
X____X__,
X_______,
X_______,
X_XXX___,
XX___X__,
X____X__,
X____X__,
X____X__,
_XXXX___,
________,
________,
________
};
const unsigned char acFont16ASCII_55[16] = /* code 55 */
{
________,
________,
________,
XXXXXX__,
____X___,
____X___,
___X____,
___X____,
__X_____,
__X_____,
_X______,
_X______,
_X______,
________,
________,
________
};
const unsigned char acFont16ASCII_56[16] = /* code 56 */
{
________,
________,
________,
_XXXX___,
X____X__,
X____X__,
X____X__,
_XXXX___,
X____X__,
X____X__,
X____X__,
X____X__,
_XXXX___,
________,
________,
________
};
const unsigned char acFont16ASCII_57[16] = /* code 57 */
{
________,
________,
________,
_XXXX___,
X____X__,
X____X__,
X____X__,
X___XX__,
_XXX_X__,
_____X__,
_____X__,
X___X___,
_XXX____,
________,
________,
________
};
const unsigned char acFont16ASCII_58[16] = /* code 58 */
{
________,
________,
________,
________,
________,
________,
_X______,
________,
________,
________,
________,
________,
_X______,
________,
________,
________
};
const unsigned char acFont16ASCII_59[16] = /* code 59 */
{
________,
________,
________,
________,
________,
________,
_X______,
________,
________,
________,
________,
________,
_X______,
_X______,
_X______,
________
};
const unsigned char acFont16ASCII_60[16] = /* code 60 */
{
________,
________,
________,
________,
________,
______X_,
____XX__,
__XX____,
_X______,
__XX____,
____XX__,
______X_,
________,
________,
________,
________
};
const unsigned char acFont16ASCII_61[16] = /* code 61 */
{
________,
________,
________,
________,
________,
________,
XXXXXXX_,
________,
________,
XXXXXXX_,
________,
________,
________,
________,
________,
________
};
const unsigned char acFont16ASCII_62[16] = /* code 62 */
{
________,
________,
________,
________,
________,
_X______,
__XX____,
____XX__,
______X_,
____XX__,
__XX____,
_X______,
________,
________,
________,
________
};
const unsigned char acFont16ASCII_63[16] = /* code 63 */
{
________,
________,
________,
__XXX___,
_X___X__,
_X___X__,
_____X__,
____X___,
___X____,
__X_____,
__X_____,
________,
__X_____,
________,
________,
________
};
const unsigned char acFont16ASCII_64[32] = /* code 64 */
{
________, ________,
________, ________,
________, ________,
____XXXX, X_______,
__XX____, _X______,
_X______, __X_____,
_X__XXX_, X__X____,
X__X___X, X__X____,
X_X_____, X__X____,
X_X____X, ___X____,
X_X____X, __X_____,
X_X___XX, __X_____,
X__XXX_X, XX______,
_X______, ___X____,
__X_____, _XX_____,
___XXXXX, X_______
};
const unsigned char acFont16ASCII_65[32] = /* code 65 */
{
________, ________,
________, ________,
________, ________,
____X___, ________,
___X_X__, ________,
___X_X__, ________,
___X_X__, ________,
__X___X_, ________,
__X___X_, ________,
_XXXXXXX, ________,
_X_____X, ________,
X_______, X_______,
X_______, X_______,
________, ________,
________, ________,
________, ________
};
const unsigned char acFont16ASCII_66[32] = /* code 66 */
{
________, ________,
________, ________,
________, ________,
_XXXXXX_, ________,
_X_____X, ________,
_X_____X, ________,
_X_____X, ________,
_XXXXXX_, ________,
_X_____X, ________,
_X_____X, ________,
_X_____X, ________,
_X_____X, ________,
_XXXXXX_, ________,
________, ________,
________, ________,
________, ________
};
const unsigned char acFont16ASCII_67[32] = /* code 67 */
{
________, ________,
________, ________,
________, ________,
___XXX__, ________,
__X___X_, ________,
_X_____X, ________,
_X______, ________,
_X______, ________,
_X______, ________,
_X______, ________,
_X_____X, ________,
__X___X_, ________,
___XXX__, ________,
________, ________,
________, ________,
________, ________
};
const unsigned char acFont16ASCII_68[32] = /* code 68 */
{
________, ________,
________, ________,
________, ________,
_XXXXX__, ________,
_X____X_, ________,
_X_____X, ________,
_X_____X, ________,
_X_____X, ________,
_X_____X, ________,
_X_____X, ________,
_X_____X, ________,
_X____X_, ________,
_XXXXX__, ________,
________, ________,
________, ________,
________, ________
};
const unsigned char acFont16ASCII_69[32] = /* code 69 */
{
________, ________,
________, ________,
________, ________,
_XXXXXXX, ________,
_X______, ________,
_X______, ________,
_X______, ________,
_XXXXXXX, ________,
_X______, ________,
_X______, ________,
_X______, ________,
_X______, ________,
_XXXXXXX, ________,
________, ________,
________, ________,
________, ________
};
const unsigned char acFont16ASCII_70[16] = /* code 70 */
{
________,
________,
________,
_XXXXXX_,
_X______,
_X______,
_X______,
_XXXXX__,
_X______,
_X______,
_X______,
_X______,
_X______,
________,
________,
________
};
const unsigned char acFont16ASCII_71[32] = /* code 71 */
{
________, ________,
________, ________,
________, ________,
___XXXX_, ________,
__X____X, ________,
_X______, X_______,
_X______, ________,
_X______, ________,
_X___XXX, X_______,
_X______, X_______,
_X______, X_______,
__X____X, ________,
___XXXX_, ________,
________, ________,
________, ________,
________, ________
};
const unsigned char acFont16ASCII_72[32] = /* code 72 */
{
________, ________,
________, ________,
________, ________,
_X_____X, ________,
_X_____X, ________,
_X_____X, ________,
_X_____X, ________,
_XXXXXXX, ________,
_X_____X, ________,
_X_____X, ________,
_X_____X, ________,
_X_____X, ________,
_X_____X, ________,
________, ________,
________, ________,
________, ________
};
const unsigned char acFont16ASCII_73[16] = /* code 73 */
{
________,
________,
________,
_X______,
_X______,
_X______,
_X______,
_X______,
_X______,
_X______,
_X______,
_X______,
_X______,
________,
________,
________
};
const unsigned char acFont16ASCII_74[16] = /* code 74 */
{
________,
________,
________,
____X___,
____X___,
____X___,
____X___,
____X___,
____X___,
____X___,
X___X___,
X___X___,
_XXX____,
________,
________,
________
};
const unsigned char acFont16ASCII_75[32] = /* code 75 */
{
________, ________,
________, ________,
________, ________,
_X______, X_______,
_X_____X, ________,
_X____X_, ________,
_X___X__, ________,
_X__X___, ________,
_X_XX___, ________,
_XX__X__, ________,
_X____X_, ________,
_X_____X, ________,
_X______, X_______,
________, ________,
________, ________,
________, ________
};
const unsigned char acFont16ASCII_76[16] = /* code 76 */
{
________,
________,
________,
_X______,
_X______,
_X______,
_X______,
_X______,
_X______,
_X______,
_X______,
_X______,
_XXXXXX_,
________,
________,
________
};
const unsigned char acFont16ASCII_77[32] = /* code 77 */
{
________, ________,
________, ________,
________, ________,
_X______, _X______,
_XX_____, XX______,
_XX_____, XX______,
_X_X___X, _X______,
_X_X___X, _X______,
_X__X_X_, _X______,
_X__X_X_, _X______,
_X__X_X_, _X______,
_X___X__, _X______,
_X___X__, _X______,
________, ________,
________, ________,
________, ________
};
const unsigned char acFont16ASCII_78[32] = /* code 78 */
{
________, ________,
________, ________,
________, ________,
_X_____X, ________,
_XX____X, ________,
_X_X___X, ________,
_X_X___X, ________,
_X__X__X, ________,
_X__X__X, ________,
_X___X_X, ________,
_X___X_X, ________,
_X____XX, ________,
_X_____X, ________,
________, ________,
________, ________,
________, ________
};
const unsigned char acFont16ASCII_79[32] = /* code 79 */
{
________, ________,
________, ________,
________, ________,
___XXXX_, ________,
__X____X, ________,
_X______, X_______,
_X______, X_______,
_X______, X_______,
_X______, X_______,
_X______, X_______,
_X______, X_______,
__X____X, ________,
___XXXX_, ________,
________, ________,
________, ________,
________, ________
};
const unsigned char acFont16ASCII_80[32] = /* code 80 */
{
________, ________,
________, ________,
________, ________,
_XXXXXX_, ________,
_X_____X, ________,
_X_____X, ________,
_X_____X, ________,
_X_____X, ________,
_XXXXXX_, ________,
_X______, ________,
_X______, ________,
_X______, ________,
_X______, ________,
________, ________,
________, ________,
________, ________
};
const unsigned char acFont16ASCII_81[32] = /* code 81 */
{
________, ________,
________, ________,
________, ________,
___XXXX_, ________,
__X____X, ________,
_X______, X_______,
_X______, X_______,
_X______, X_______,
_X______, X_______,
_X______, X_______,
_X___XX_, X_______,
__X____X, ________,
___XXXX_, X_______,
________, ________,
________, ________,
________, ________
};
const unsigned char acFont16ASCII_82[32] = /* code 82 */
{
________, ________,
________, ________,
________, ________,
_XXXXXX_, ________,
_X_____X, ________,
_X_____X, ________,
_X_____X, ________,
_X_____X, ________,
_XXXXXX_, ________,
_X___X__, ________,
_X____X_, ________,
_X____X_, ________,
_X_____X, ________,
________, ________,
________, ________,
________, ________
};
const unsigned char acFont16ASCII_83[32] = /* code 83 */
{
________, ________,
________, ________,
________, ________,
__XXXXX_, ________,
_X_____X, ________,
_X_____X, ________,
_X______, ________,
__XXX___, ________,
_____XX_, ________,
_______X, ________,
_X_____X, ________,
_X_____X, ________,
__XXXXX_, ________,
________, ________,
________, ________,
________, ________
};
const unsigned char acFont16ASCII_84[16] = /* code 84 */
{
________,
________,
________,
XXXXXXX_,
___X____,
___X____,
___X____,
___X____,
___X____,
___X____,
___X____,
___X____,
___X____,
________,
________,
________
};
const unsigned char acFont16ASCII_85[32] = /* code 85 */
{
________, ________,
________, ________,
________, ________,
_X_____X, ________,
_X_____X, ________,
_X_____X, ________,
_X_____X, ________,
_X_____X, ________,
_X_____X, ________,
_X_____X, ________,
_X_____X, ________,
__X___X_, ________,
___XXX__, ________,
________, ________,
________, ________,
________, ________
};
const unsigned char acFont16ASCII_86[32] = /* code 86 */
{
________, ________,
________, ________,
________, ________,
X_______, X_______,
X_______, X_______,
_X_____X, ________,
_X_____X, ________,
__X___X_, ________,
__X___X_, ________,
___X_X__, ________,
___X_X__, ________,
____X___, ________,
____X___, ________,
________, ________,
________, ________,
________, ________
};
const unsigned char acFont16ASCII_87[32] = /* code 87 */
{
________, ________,
________, ________,
________, ________,
X_____X_, ____X___,
X____X_X, ____X___,
_X___X_X, ___X____,
_X___X_X, ___X____,
_X___X_X, ___X____,
__X_X___, X_X_____,
__X_X___, X_X_____,
__X_X___, X_X_____,
___X____, _X______,
___X____, _X______,
________, ________,
________, ________,
________, ________
};
const unsigned char acFont16ASCII_88[16] = /* code 88 */
{
________,
________,
________,
X_____X_,
_X___X__,
_X___X__,
__X_X___,
___X____,
___X____,
__X_X___,
_X___X__,
_X___X__,
X_____X_,
________,
________,
________
};
const unsigned char acFont16ASCII_89[32] = /* code 89 */
{
________, ________,
________, ________,
________, ________,
_X_____X, ________,
__X___X_, ________,
__X___X_, ________,
___X_X__, ________,
___X_X__, ________,
____X___, ________,
____X___, ________,
____X___, ________,
____X___, ________,
____X___, ________,
________, ________,
________, ________,
________, ________
};
const unsigned char acFont16ASCII_90[16] = /* code 90 */
{
________,
________,
________,
_XXXXXX_,
_____X__,
____X___,
____X___,
___X____,
___X____,
__X_____,
__X_____,
_X______,
XXXXXXX_,
________,
________,
________
};
const unsigned char acFont16ASCII_91[16] = /* code 91 */
{
________,
________,
________,
_XX_____,
_X______,
_X______,
_X______,
_X______,
_X______,
_X______,
_X______,
_X______,
_X______,
_X______,
_X______,
_XX_____
};
const unsigned char acFont16ASCII_92[16] = /* code 92 */
{
________,
________,
________,
X_______,
X_______,
_X______,
_X______,
_X______,
__X_____,
__X_____,
__X_____,
___X____,
___X____,
________,
________,
________
};
const unsigned char acFont16ASCII_93[16] = /* code 93 */
{
________,
________,
________,
_XX_____,
__X_____,
__X_____,
__X_____,
__X_____,
__X_____,
__X_____,
__X_____,
__X_____,
__X_____,
__X_____,
__X_____,
_XX_____
};
const unsigned char acFont16ASCII_94[16] = /* code 94 */
{
________,
________,
________,
________,
__X_____,
_X_X____,
_X_X____,
_X_X____,
X___X___,
________,
________,
________,
________,
________,
________,
________
};
const unsigned char acFont16ASCII_95[16] = /* code 95 */
{
________,
________,
________,
________,
________,
________,
________,
________,
________,
________,
________,
________,
________,
________,
________,
XXXXXXX_
};
const unsigned char acFont16ASCII_96[16] = /* code 96 */
{
________,
________,
________,
_X______,
__X_____,
________,
________,
________,
________,
________,
________,
________,
________,
________,
________,
________
};
const unsigned char acFont16ASCII_97[16] = /* code 97 */
{
________,
________,
________,
________,
________,
________,
__XXX___,
_X___X__,
_____X__,
__XXXX__,
_X___X__,
_X__XX__,
__XX_X__,
________,
________,
________
};
const unsigned char acFont16ASCII_98[16] = /* code 98 */
{
________,
________,
________,
_X______,
_X______,
_X______,
_X_XX___,
_XX__X__,
_X___X__,
_X___X__,
_X___X__,
_X___X__,
_XXXX___,
________,
________,
________
};
const unsigned char acFont16ASCII_99[16] = /* code 99 */
{
________,
________,
________,
________,
________,
________,
__XXX___,
_X___X__,
_X______,
_X______,
_X______,
_X___X__,
__XXX___,
________,
________,
________
};
const unsigned char acFont16ASCII_100[16] = /* code 100 */
{
________,
________,
________,
_____X__,
_____X__,
_____X__,
__XX_X__,
_X__XX__,
_X___X__,
_X___X__,
_X___X__,
_X___X__,
__XXXX__,
________,
________,
________
};
const unsigned char acFont16ASCII_101[16] = /* code 101 */
{
________,
________,
________,
________,
________,
________,
__XXX___,
_X___X__,
_X___X__,
_XXXXX__,
_X______,
_X___X__,
__XXX___,
________,
________,
________
};
const unsigned char acFont16ASCII_102[16] = /* code 102 */
{
________,
________,
________,
__X_____,
_X______,
_X______,
XXX_____,
_X______,
_X______,
_X______,
_X______,
_X______,
_X______,
________,
________,
________
};
const unsigned char acFont16ASCII_103[16] = /* code 103 */
{
________,
________,
________,
________,
________,
________,
__XX_X__,
_X__XX__,
_X___X__,
_X___X__,
_X___X__,
_X__XX__,
__XX_X__,
_____X__,
_X___X__,
__XXX___
};
const unsigned char acFont16ASCII_104[16] = /* code 104 */
{
________,
________,
________,
_X______,
_X______,
_X______,
_X_XX___,
_XX__X__,
_X___X__,
_X___X__,
_X___X__,
_X___X__,
_X___X__,
________,
________,
________
};
const unsigned char acFont16ASCII_105[16] = /* code 105 */
{
________,
________,
________,
_X______,
________,
________,
_X______,
_X______,
_X______,
_X______,
_X______,
_X______,
_X______,
________,
________,
________
};
const unsigned char acFont16ASCII_106[16] = /* code 106 */
{
________,
________,
________,
_X______,
________,
________,
_X______,
_X______,
_X______,
_X______,
_X______,
_X______,
_X______,
_X______,
_X______,
X_______
};
const unsigned char acFont16ASCII_107[16] = /* code 107 */
{
________,
________,
________,
_X______,
_X______,
_X______,
_X___X__,
_X__X___,
_X_X____,
_XXX____,
_X__X___,
_X__X___,
_X___X__,
________,
________,
________
};
const unsigned char acFont16ASCII_108[16] = /* code 108 */
{
________,
________,
________,
_X______,
_X______,
_X______,
_X______,
_X______,
_X______,
_X______,
_X______,
_X______,
_X______,
________,
________,
________
};
const unsigned char acFont16ASCII_109[32] = /* code 109 */
{
________, ________,
________, ________,
________, ________,
________, ________,
________, ________,
________, ________,
_X_XX__X, X_______,
_XX__XX_, _X______,
_X___X__, _X______,
_X___X__, _X______,
_X___X__, _X______,
_X___X__, _X______,
_X___X__, _X______,
________, ________,
________, ________,
________, ________
};
const unsigned char acFont16ASCII_110[16] = /* code 110 */
{
________,
________,
________,
________,
________,
________,
_X_XX___,
_XX__X__,
_X___X__,
_X___X__,
_X___X__,
_X___X__,
_X___X__,
________,
________,
________
};
const unsigned char acFont16ASCII_111[16] = /* code 111 */
{
________,
________,
________,
________,
________,
________,
__XXX___,
_X___X__,
_X___X__,
_X___X__,
_X___X__,
_X___X__,
__XXX___,
________,
________,
________
};
const unsigned char acFont16ASCII_112[16] = /* code 112 */
{
________,
________,
________,
________,
________,
________,
_X_XX___,
_XX__X__,
_X___X__,
_X___X__,
_X___X__,
_XX__X__,
_X_XX___,
_X______,
_X______,
_X______
};
const unsigned char acFont16ASCII_113[16] = /* code 113 */
{
________,
________,
________,
________,
________,
________,
__XX_X__,
_X__XX__,
_X___X__,
_X___X__,
_X___X__,
_X__XX__,
__XX_X__,
_____X__,
_____X__,
_____X__
};
const unsigned char acFont16ASCII_114[16] = /* code 114 */
{
________,
________,
________,
________,
________,
________,
_X_X____,
_XX_____,
_X______,
_X______,
_X______,
_X______,
_X______,
________,
________,
________
};
const unsigned char acFont16ASCII_115[16] = /* code 115 */
{
________,
________,
________,
________,
________,
________,
__XXX___,
_X___X__,
_X______,
__XXX___,
_____X__,
_X___X__,
__XXX___,
________,
________,
________
};
const unsigned char acFont16ASCII_116[16] = /* code 116 */
{
________,
________,
________,
________,
_X______,
_X______,
XXX_____,
_X______,
_X______,
_X______,
_X______,
_X______,
_XX_____,
________,
________,
________
};
const unsigned char acFont16ASCII_117[16] = /* code 117 */
{
________,
________,
________,
________,
________,
________,
_X___X__,
_X___X__,
_X___X__,
_X___X__,
_X___X__,
_X___X__,
__XXXX__,
________,
________,
________
};
const unsigned char acFont16ASCII_118[16] = /* code 118 */
{
________,
________,
________,
________,
________,
________,
X___X___,
X___X___,
_X_X____,
_X_X____,
_X_X____,
__X_____,
__X_____,
________,
________,
________
};
const unsigned char acFont16ASCII_119[32] = /* code 119 */
{
________, ________,
________, ________,
________, ________,
________, ________,
________, ________,
________, ________,
X___X___, X_______,
X___X___, X_______,
_X_X_X_X, ________,
_X_X_X_X, ________,
_X_X_X_X, ________,
__X___X_, ________,
__X___X_, ________,
________, ________,
________, ________,
________, ________
};
const unsigned char acFont16ASCII_120[16] = /* code 120 */
{
________,
________,
________,
________,
________,
________,
_X___X__,
__X_X___,
__X_X___,
___X____,
__X_X___,
__X_X___,
_X___X__,
________,
________,
________
};
const unsigned char acFont16ASCII_121[16] = /* code 121 */
{
________,
________,
________,
________,
________,
________,
_X___X__,
_X___X__,
__X_X___,
__X_X___,
__X_X___,
___X____,
___X____,
___X____,
___X____,
_XX_____
};
const unsigned char acFont16ASCII_122[16] = /* code 122 */
{
________,
________,
________,
________,
________,
________,
_XXXXX__,
____X___,
____X___,
___X____,
__X_____,
__X_____,
_XXXXX__,
________,
________,
________
};
const unsigned char acFont16ASCII_123[16] = /* code 123 */
{
________,
________,
________,
__X_____,
_X______,
_X______,
_X______,
_X______,
_X______,
X_______,
_X______,
_X______,
_X______,
_X______,
_X______,
__X_____
};
const unsigned char acFont16ASCII_124[16] = /* code 124 */
{
________,
________,
________,
_X______,
_X______,
_X______,
_X______,
_X______,
_X______,
_X______,
_X______,
_X______,
_X______,
_X______,
_X______,
________
};
const unsigned char acFont16ASCII_125[16] = /* code 125 */
{
________,
________,
________,
_X______,
__X_____,
__X_____,
__X_____,
__X_____,
__X_____,
___X____,
__X_____,
__X_____,
__X_____,
__X_____,
__X_____,
_X______
};
const unsigned char acFont16ASCII_126[16] = /* code 126 */
{
________,
________,
________,
________,
________,
________,
________,
_XXX__X_,
X__XXXX_,
________,
________,
________,
________,
________,
________,
________
};
const GUI_CHARINFO GUI_CharInfo_Font16ASCII[96] =
{
{ 4, 4, 1, acFont16ASCII_32 } /* code 32 */
, { 3, 3, 1, acFont16ASCII_33 } /* code 33 */
, { 5, 5, 1, acFont16ASCII_34 } /* code 34 */
, { 7, 7, 1, acFont16ASCII_35 } /* code 35 */
, { 7, 7, 1, acFont16ASCII_36 } /* code 36 */
, { 12, 12, 2, acFont16ASCII_37 } /* code 37 */
, { 9, 9, 2, acFont16ASCII_38 } /* code 38 */
, { 2, 2, 1, acFont16ASCII_39 } /* code 39 */
, { 4, 4, 1, acFont16ASCII_40 } /* code 40 */
, { 4, 4, 1, acFont16ASCII_41 } /* code 41 */
, { 5, 5, 1, acFont16ASCII_42 } /* code 42 */
, { 8, 8, 1, acFont16ASCII_43 } /* code 43 */
, { 4, 4, 1, acFont16ASCII_44 } /* code 44 */
, { 4, 4, 1, acFont16ASCII_45 } /* code 45 */
, { 4, 4, 1, acFont16ASCII_46 } /* code 46 */
, { 4, 4, 1, acFont16ASCII_47 } /* code 47 */
, { 7, 7, 1, acFont16ASCII_48 } /* code 48 */
, { 7, 7, 1, acFont16ASCII_49 } /* code 49 */
, { 7, 7, 1, acFont16ASCII_50 } /* code 50 */
, { 7, 7, 1, acFont16ASCII_51 } /* code 51 */
, { 7, 7, 1, acFont16ASCII_52 } /* code 52 */
, { 7, 7, 1, acFont16ASCII_53 } /* code 53 */
, { 7, 7, 1, acFont16ASCII_54 } /* code 54 */
, { 7, 7, 1, acFont16ASCII_55 } /* code 55 */
, { 7, 7, 1, acFont16ASCII_56 } /* code 56 */
, { 7, 7, 1, acFont16ASCII_57 } /* code 57 */
, { 4, 4, 1, acFont16ASCII_58 } /* code 58 */
, { 4, 4, 1, acFont16ASCII_59 } /* code 59 */
, { 8, 8, 1, acFont16ASCII_60 } /* code 60 */
, { 8, 8, 1, acFont16ASCII_61 } /* code 61 */
, { 8, 8, 1, acFont16ASCII_62 } /* code 62 */
, { 7, 7, 1, acFont16ASCII_63 } /* code 63 */
, { 13, 13, 2, acFont16ASCII_64 } /* code 64 */
, { 9, 9, 2, acFont16ASCII_65 } /* code 65 */
, { 9, 9, 2, acFont16ASCII_66 } /* code 66 */
, { 9, 9, 2, acFont16ASCII_67 } /* code 67 */
, { 9, 9, 2, acFont16ASCII_68 } /* code 68 */
, { 9, 9, 2, acFont16ASCII_69 } /* code 69 */
, { 8, 8, 1, acFont16ASCII_70 } /* code 70 */
, { 10, 10, 2, acFont16ASCII_71 } /* code 71 */
, { 9, 9, 2, acFont16ASCII_72 } /* code 72 */
, { 3, 3, 1, acFont16ASCII_73 } /* code 73 */
, { 6, 6, 1, acFont16ASCII_74 } /* code 74 */
, { 9, 9, 2, acFont16ASCII_75 } /* code 75 */
, { 7, 7, 1, acFont16ASCII_76 } /* code 76 */
, { 11, 11, 2, acFont16ASCII_77 } /* code 77 */
, { 9, 9, 2, acFont16ASCII_78 } /* code 78 */
, { 10, 10, 2, acFont16ASCII_79 } /* code 79 */
, { 9, 9, 2, acFont16ASCII_80 } /* code 80 */
, { 10, 10, 2, acFont16ASCII_81 } /* code 81 */
, { 9, 9, 2, acFont16ASCII_82 } /* code 82 */
, { 9, 9, 2, acFont16ASCII_83 } /* code 83 */
, { 7, 7, 1, acFont16ASCII_84 } /* code 84 */
, { 9, 9, 2, acFont16ASCII_85 } /* code 85 */
, { 9, 9, 2, acFont16ASCII_86 } /* code 86 */
, { 13, 13, 2, acFont16ASCII_87 } /* code 87 */
, { 7, 7, 1, acFont16ASCII_88 } /* code 88 */
, { 9, 9, 2, acFont16ASCII_89 } /* code 89 */
, { 7, 7, 1, acFont16ASCII_90 } /* code 90 */
, { 4, 4, 1, acFont16ASCII_91 } /* code 91 */
, { 4, 4, 1, acFont16ASCII_92 } /* code 92 */
, { 4, 4, 1, acFont16ASCII_93 } /* code 93 */
, { 5, 5, 1, acFont16ASCII_94 } /* code 94 */
, { 7, 7, 1, acFont16ASCII_95 } /* code 95 */
, { 4, 4, 1, acFont16ASCII_96 } /* code 96 */
, { 7, 7, 1, acFont16ASCII_97 } /* code 97 */
, { 7, 7, 1, acFont16ASCII_98 } /* code 98 */
, { 7, 7, 1, acFont16ASCII_99 } /* code 99 */
, { 7, 7, 1, acFont16ASCII_100 } /* code 100 */
, { 7, 7, 1, acFont16ASCII_101 } /* code 101 */
, { 3, 3, 1, acFont16ASCII_102 } /* code 102 */
, { 7, 7, 1, acFont16ASCII_103 } /* code 103 */
, { 7, 7, 1, acFont16ASCII_104 } /* code 104 */
, { 3, 3, 1, acFont16ASCII_105 } /* code 105 */
, { 3, 3, 1, acFont16ASCII_106 } /* code 106 */
, { 7, 7, 1, acFont16ASCII_107 } /* code 107 */
, { 3, 3, 1, acFont16ASCII_108 } /* code 108 */
, { 11, 11, 2, acFont16ASCII_109 } /* code 109 */
, { 7, 7, 1, acFont16ASCII_110 } /* code 110 */
, { 7, 7, 1, acFont16ASCII_111 } /* code 111 */
, { 7, 7, 1, acFont16ASCII_112 } /* code 112 */
, { 7, 7, 1, acFont16ASCII_113 } /* code 113 */
, { 4, 4, 1, acFont16ASCII_114 } /* code 114 */
, { 7, 7, 1, acFont16ASCII_115 } /* code 115 */
, { 4, 4, 1, acFont16ASCII_116 } /* code 116 */
, { 7, 7, 1, acFont16ASCII_117 } /* code 117 */
, { 5, 5, 1, acFont16ASCII_118 } /* code 118 */
, { 9, 9, 2, acFont16ASCII_119 } /* code 119 */
, { 7, 7, 1, acFont16ASCII_120 } /* code 120 */
, { 7, 7, 1, acFont16ASCII_121 } /* code 121 */
, { 7, 7, 1, acFont16ASCII_122 } /* code 122 */
, { 4, 4, 1, acFont16ASCII_123 } /* code 123 */
, { 3, 3, 1, acFont16ASCII_124 } /* code 124 */
, { 4, 4, 1, acFont16ASCII_125 } /* code 125 */
, { 8, 8, 1, acFont16ASCII_126 } /* code 126 */
};
const GUI_FONT_PROP GUI_Font16ASCIIProp1 =
{
32 /* first character */
, 126 /* last character */
, &GUI_CharInfo_Font16ASCII[0] /* address of first character */
, (const GUI_FONT_PROP *)0 /* pointer to next GUI_FONT_PROP */
};
const GUI_FONT GUI_Font16_ASCII =
{
&GUI_Font16ASCIIProp1
, 16 /* height of font */
, 16 /* space of font y */
// ,1 /* magnification x */
// ,1 /* magnification y */
// ,{&GUI_Font16ASCIIProp1}
// , 13, 7, 10
};
Вы можете оставить комментарий после Вход в систему
Неприемлемый контент может быть отображен здесь и не будет показан на странице. Вы можете проверить и изменить его с помощью соответствующей функции редактирования.
Если вы подтверждаете, что содержание не содержит непристойной лексики/перенаправления на рекламу/насилия/вульгарной порнографии/нарушений/пиратства/ложного/незначительного или незаконного контента, связанного с национальными законами и предписаниями, вы можете нажать «Отправить» для подачи апелляции, и мы обработаем ее как можно скорее.
Опубликовать ( 0 )