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/**
* @filename : epdpaint.h
* @brief : Header file for epdpaint.cpp
* @author : Yehui from Waveshare
*
* Copyright (C) Waveshare July 28 2017
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documnetation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS OR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#ifndef EPDPAINT_H
#define EPDPAINT_H
// Display orientation
#define ROTATE_0 0
#define ROTATE_90 1
#define ROTATE_180 2
#define ROTATE_270 3
// Color inverse. 1 or 0 = set or reset a bit if set a colored pixel
#define IF_INVERT_COLOR 1
#define LUAT_EINK_SPI_DEVICE 255
#include "u8g2.h"
typedef struct Paint_t {
unsigned char* image;
uint16_t width;
uint16_t height;
uint16_t rotate;
uint16_t inited;
} Paint;
void Paint_Init(Paint* paint, unsigned char* image, int width, int height);
void Paint_Clear(Paint* paint, int colored);
int Paint_GetWidth(Paint* paint);
void Paint_SetWidth(Paint* paint, int width);
int Paint_GetHeight(Paint* paint);
void Paint_SetHeight(Paint* paint, int height);
int Paint_GetRotate(Paint* paint);
void Paint_SetRotate(Paint* paint, int rotate);
unsigned char* Paint_GetImage(Paint* paint);
void Paint_DrawAbsolutePixel(Paint* paint, int x, int y, int colored);
void Paint_DrawPixel(Paint* paint, int x, int y, int colored);
void Paint_DrawLine(Paint* paint, int x0, int y0, int x1, int y1, int colored);
void Paint_DrawHorizontalLine(Paint* paint, int x, int y, int width, int colored);
void Paint_DrawVerticalLine(Paint* paint, int x, int y, int height, int colored);
void Paint_DrawRectangle(Paint* paint, int x0, int y0, int x1, int y1, int colored);
void Paint_DrawFilledRectangle(Paint* paint, int x0, int y0, int x1, int y1, int colored);
void Paint_DrawCircle(Paint* paint, int x, int y, int radius, int colored);
void Paint_DrawFilledCircle(Paint* paint, int x, int y, int radius, int colored);
#endif
/* END OF FILE */
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