using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace AIStudio.Wpf.DiagramDesigner { class DoCommandManager { #region Command定义 public class Command { string name; Action action; Action unDoAction; Action clearAction; internal Command(string name, Action action, Action unDoAction, Action clearAction) { this.name = name; this.action = action; this.unDoAction = unDoAction; this.clearAction = clearAction; } internal void Do() { action(); } internal void UnDo() { unDoAction(); } internal void Clear() { if (clearAction != null) clearAction(); } public override string ToString() { return name.ToString(); } } #endregion public Stack<Command> ReDoActionStack { get; private set; } public Stack<Command> UnDoActionStack { get; private set; } public int Capacity { get; set; } = 10; public DoCommandManager() { ReDoActionStack = new Stack<Command>(); UnDoActionStack = new Stack<Command>(); } public void DoNewCommand(string name, Action action, Action unDoAction, Action clearAction = null, bool doit = true) { if (UnDoActionStack.Count >= Capacity) { //清理 var clear = UnDoActionStack.LastOrDefault(); clear.Clear(); UnDoActionStack = new Stack<Command>(UnDoActionStack.Take(Capacity - 1).Reverse()); } var cmd = new Command(name, action, unDoAction, clearAction); UnDoActionStack.Push(cmd); ReDoActionStack.Clear(); if (doit) { cmd.Do(); } } public void UnDo() { if (!CanUnDo) return; var cmd = UnDoActionStack.Pop(); ReDoActionStack.Push(cmd); cmd.UnDo(); } public void ReDo() { if (!CanReDo) return; var cmd = ReDoActionStack.Pop(); UnDoActionStack.Push(cmd); cmd.Do(); } public bool CanUnDo { get { return UnDoActionStack.Count != 0; } } public bool CanReDo { get { return ReDoActionStack.Count != 0; } } //public IEnumerable<Command> Actions { get { return ReDoActionStack.Reverse().Concat(UnDoActionStack); } } } }